**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Why I can’t fight the GM, frame by frame
Rillian
Posts: 691 ★★★
Hopefully that’s in the right order…
37
Comments
Cause tbh it kinda looks like you got clipped or maybe dexed too early
Good catch.
It’s been driving many of us nuts.
Just like when you or your opponent dies on the last hit, but no one hit each other yet.
After fighting that fool 6 times, It got a lot easier, But also think Kabam has been tuning that fight back, because of all the people getting cracked by the sp1
I slowly adapted to dexing in anticipation of the beam rather than the beam itself.
I'm thinking of embarking on 6.4.6 exploration since the fight will be fresh. I do wonder if the timing will be the same i.e. it's a result of engine changes and not something specific to the SoP fight.
https://youtube.com/shorts/YDVeMLYa_Ts?feature=share
I beat him in the weeks before bugs and the dex was normal for me having beaten him previously to that both pre and post nerf.
By normal I mean kinda like iceman sp1, not what you are describing.
Looks like this is your time to comment there is no parry/Dex issues cuz u are not facing and op have Photoshopped it or something.
What worries me is when I went to do a practice run in 6.4.6 before my first run in SOP it was different timing on that sp1 too (it seemed more normal). You would think the code for the GM would be the same but to be they are basically different characters.
So current SoP GM.. His sp1 is clearly bugged.. Is it due to the initial bugs, did the hot fix change it, and will the story GM stay as normal when they eventually fix everything??
I know these can't be answered until they pay the final fix but it is worrying that two instances of an NPC that should be identical can be so different at the same time.