**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Maybe 5-6 revives were on the dex and parry issues, but overall it didn’t feel too costly.
My mistakes were not figuring out how to fight mister negative, and tigra being super aggressive and backing me into a wall.
For most people I know they were within 5+ or - of me.
Gauntlet is a lot different. Main reason is because it gets progressively harder and as you get more experience, the health pools are larger; along with the attack. Mistakes are costly.
Haven't you cavs already benefited a tonne from SoP? Haven't you guys got almost all the resources to get to TB? If they add a content that is very difficult then dont't do it if it is costing you a lot. I feel that the rewards for SoP were very spicy compared to this and therefore we mat have an impression that it is not worth the difficulty.
You've already got a 5* and that is still very valuable to cavs , in less than a day. Atleast this content is divided into 2 chapters for easy rewards in chapter 1.
Stop asking for a Nerf, this ain't a charity. Either git gud or have that unitman synergy or don't do the content at all.
Glaive can own this if you play him right. I went back in took out she hulk. But that isn't the fight I wanted to showcase as I already know people would say yeah you won but you got 1% health left. So here is the next fight starting at 1% no boosts, no suicides, no charges yet. Try not to burn you charges and it gives a bit of safety for when you dex but you parry instead.
https://youtu.be/x25360wELlQ
Also if all end game content is catered around for cab players, then what is th point of having a TB title? What is the point of developing our rosters when we knew that we could do content easily ?
Think about that.
And that's coming from someone who'll nope out of the second chapter altogether, despite being TB and having a few r3s by this time. This content isn't for everyone. It's for those who don't have any other content; you have lots left. Do that instead. Save the potions for the Grandmaster fight down the line.
Oops was thinking about the objectives changed out ice for who I really used in torch
How will these rewards help a Thronebreaker rank up their 6*s to either r3 or (as of now) r4? They don't, really. Not in any significant way. 10% random t5cc and a 10% t5cc selector is nothing, in the grand scheme of things when you're a Thronebreaker. Even I, who have only been TB for a couple of months and am nowhere near the true endgame section of the TB players, wrinkle my nose at those rewards. They just don't cut it. I think the content is too hard for me anyway, but even if it wasn't I'm not sure if I would have spent an ungodly amount of resources on it that I could have used on Act 7 exploration instead.
So before you start complaining about how everything is tailored for Thronebreakers and how we get the only good rewards, please take a step back and try to view the TB rewards as we view them. When you do, you might realize that those rewards weren't exactly tailored for us either. In addition, those events are more and more becoming the only thing to do for TB players. I've personally completed all of the Acts in the game. I still have some exploration left to do, but otherwise I'm done. Finito. I've progressed into a wall, and there are a lot of TBers who don't even have exploration left. They only have these types of events left. Of course these events are going to be tailored to those players' needs, because that's the only content available for them to do.
Sometimes Cavalier players will be able to compete in that content alongside TBers, like during SOP. Sometimes, while everyone technically can participate, the difficulty realistically restricts everyone but the top players' ability to complete the content.
This isn't bad. It's just how it is. There will be more Cavalier content out there in the future, and there's a lot of Cavalier content already out there. Seven Acts, seven Variants, monthly EQ and (for the most part) monthly SQ. It's okay to not be able to complete everything. That's just how things are. When you become Thronebreaker, you'll still find things that are simply not in your wheelhouse. And trust me, that's for the best. Finding yourself in a position where you can beat every piece of content in the game is not a fun place to be. There must always be a challenge and something to strive for.
Act 6 completion and exploration.
All the Variants. Except maybe V1. That's still probably above your level.
UC and Cav difficulty.
Map's 6 and 7 in AQ.
Abyss
Act 7 if you can't R3 someone with all the rest of the above and you make it through Act 6 completion.
You have so much content, you shouldn't worry about what TB is being given. Focus on your progression. Focus on developing your roster.
You don't understand what it means to progress in this game. Content gets harder the further you go. Plus, like it listed above, you still have a mountain of content to do. If you can't do the challenge, you don't deserve the rewards. You and @Real_Madrid_76_2 sound exactly the same. They literally said they want to progress without doing challenging content.
You can do this challenge with 5/65's. You just don't want to do this challenge with 5/65's. You think having to spend resources means it's too hard and not worth it. I'm sure most TB would like a higher difficulty, but it's really not needed. Most TB's don't have anything left in this game to do content wise. You have so much, let them have theirs and you focus on yours.
If the issue are the rewards, that's nothing new, people will complain no matter what. Even if they offered an abyss style nexus, someone will opine about it should've been 3 or 5 or 10.
Thanks if u are listening and thinking to do something. I am playing this game for over 3 yrs ik how u have released co tent and sometimes nerfed for eg 6.2 champion boss and many other plz nerf or remove a node upupdown challenge was OK this is too much I'll do it either way cause of the t5cc so to make it easier making this req.
The second chapter is designed for 2 players. The players that are highly skilled and have good rosters that do not care too much about the rewards but do really like the challenge. And players like me that do like the rewards and are willing to use some revives and potions. I actually made units on this event because of the compensation we recieved.