**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
PS: People who want access to next months rewards can still do act 1 and be done with it. But, that still does not excuse asking people who have already explored act 6 to go back and do fights wasting energy.
And these are HARDER fights too..
You can tell that by the mountains of feedback given on this very issue.
You may believe that you’d rather do 50 of the same fight in one week, but you are very much in the minority.
It is unappealing to rerun story content that has already been explored. It is incredibly frustrating to have to finish 100 fights with specials (but watch out for damage-over-time effects from your special getting the kill midway through!). It’s just bad design through and through.
I love this game. I love it when new story content comes out, I loved Summer of Pain and Grandmaster’s Gauntlet and Abyss and Labyrinth and all of the Variants. But these objectives are just flat bad and profoundly unmotivating. They were barely tolerable last month, but they’re atrocious this month.
EDIT: I totally get that the teams are all probably incredibly busy and these objective-based SQs are easier to roll out than full SQs but… two months in a row just feels so bad.
Yeah that awesome Kabam, way to listen and care about your playerbase.
And tying the next month into this makes it even worse since all the rewards are there only.
I don’t have that kind of playground with these objectives. I have a line of text telling me to do something incredibly dull 100 times. That’s… not better.
I can't spoil anything, but I do think that you'll want to complete at least one of these difficulties all the way through, even if it's just the easiest one so you have access to the October Side Event.
I just donno how much kabam needs to learn when the game is broken for 3 straight months now and now u guys asking to do 50 fights in act 6.2 and beyond for some stupid rewards which we finished like a year ago! Why kabam had to be so much dumb with their planning and don’t they know those objectives will outrage every single player? Answer me one question- I highly doubt u guys did act 6 100% yet but if u do so then how many times u want to go back and do the fights one more time???? Lol
Orrrr are we talking about the reveal of a new champion??
New events? besides that part 2 side quest
Idk i haven’t even finished last weeks objectives yet, so idek if I’ll be able to finish these….too much really
& Force them to take off the restrictions on next month's event.