**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Agent Venom purifying debuffs under 10 Omega Red spores.
RomchEk
Posts: 13 ★
I already was wrong on my other discussion, so maybe someone will shed a light on this.
First one is on 37s.
https://www.youtube.com/watch?v=-m954UTo3fU
First one is on 37s.
https://www.youtube.com/watch?v=-m954UTo3fU
1
Comments
Agent Venom has 70% chance to shrug off a debuff, but in reality it is 70% x 100% (the Ability Accuracy Modifier). If a node or effect modifies ability accuracy, it only changes the Ability Accuracy Modifier.
If Agent Venom has +20% ability accuracy, then he has 70% x (100% + 20%) = 84% ability accuracy. Omega Red reduces purify ability accuracy by 10% per spore. In normal fights, ten spores reduce purify ability accuracy like this: 70% x (100% - 100%) = 0%. In this fight, ten spores reduce purify ability accuracy: 70% x (100% + 20% - 100%) = 14%. So indeed, you need two more spores to reduce it to zero.
"their chance to shrug debuffs". and not purify ability accuracy. if that were the case you would be right. so it would be (70-100)*120%<0%
omega red says he reduces purify chance by 10% per spore. AV has 70 %tenacity at 100% ability accuracy at base. with the node it is 120% ability accuracy multiplied by 70. but 10 spores would mean subtract 100 from the shrug off chance the same way spidergwens evades are added. so 0%(assuming they can't go into negative)chance to shrug multiplied by 120%. which is zero
i know you know much more but please tell why evade chances when added are added to base evade chance instead of ability accuracy base but here you reduce shrug off chance from the base ability accuracy instead of base shrug off chance. genuinely want to know @CoatHang3r