**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
One more thing that I realized is, when the AI is standing still doing nothing don't charge forward. You have like 90% chance of getting intercept.
I am baiting an sp2, he blocks and I dash in to hit his block and boom sp2 right in the face, leading to a death
He didn’t throw it, cornered me, with parry bug I missed few parries, and he reached sp3.
I have observed that it is very difficult to bait sp1/sp2 from these champs in AQ map 5:
CMM, Thor, Thor ragnarok, unstoppable colossus, bpcw
I usually bait his sp2, I pushed him above 2 bars and dexed almost 10 times, Inevitably he reached sp3 and recked me.
Safest way to approach an enemy with power is to idle your way over to them.
I’m not a fan of AI that’s taunt resistant though…unless there was a way to block/interrupt SP3.
I realize it’s obvious to anyone who plays frequently, but I’d like to hear the rationale behind tweaking the AI when the game controls and memory leak issues are still front and center.
Dr. Zola
I wouldn't have dashed in there if I'm being honest. The "block-twitch" isn't new and has been around a while. I remember seeing it a long time ago when trying to hit into NCs block to get him to switch stance.
Also, I dunno if it's just me but Apoc seems more keen than other defenders to throw his specials so if he has 1 bar I find it's best to bait by idling and dexing back as he attacks.
Intercepts have been quiet challenging too. I noticed this being a Miles and Proxima player.
Just my experience so far.
I just wish Kabam would confirm our suspicions on AI’s ever changing behavior (ex. Oscillate and passive behavior, special intercepts after block fake, etc.)
If anyone has video of this kind of behavior happening from more than a month ago I'd love to see it, but it seems new to me and it seems tied to the other issues we see that we still have zero clue on when they will be fixed. It's hard for me to remain confident in playing a game where things like this get changed or tuned without us being advised of the changes occurring.
Observed in 2019 by @DNA3000 himself...
I'll see if I can dig up some old footage on YouTube that demonstrates the AI "block-twitch"
Just went back as far as I could find some captured video of my own. May 2020 and it was clearly evident.
https://youtu.be/dEVW0qT82M0