Hawkeye Buff Concerns
Whilst I am excited about his buff there are a few issues I am worried won't be fixed. Currently, his heavy attack is extremely slow to activate, and he can't throw more than one against a champion on the wall, because they have enough time to recover and land a strike, which will also be an issue when trying to heavy counter the opponent. This is especially an issue since he is going to have his only piece of utility (slow) on his heavy attack so this really needs to be fixed just like they fixed Hyperion. Also his armour rating is about half that of an average champion, which really impacts his blocking, even though his block proficiency is good, he really needs his armour rating doubled (for context, my Nick Fury has an armour rating of 21.8% whilst Hawkeye has 12.5%) - nick is a rank 5 five star and Hawkeye is a rank 2 six star.
Also for people worried about the bleed damage: a critical bleed multiples damage of bleed by critical rating, by my calculations that leaves his bleed on the sp1 just as potent has before the buff if it is a critical bleed (around 6700 damage at rank 5) however, if you don't land a Critical because of an issue with perfect release (the new mechanic) or he isn't awakened, that means you will have a weaker bleed than before the buff, so in that way he is actually got worse damage on the sp1. Also, since the duration of bleeds is increased, theoretically, if you wanted the sp1 power drain cycle and he is awakened, you should do more damage than before due to the pausing on basic attacks, and additional duration from dialled in passives.