**Attention Summoners**
Due to issues surrounding Defensive Tactics, points from the current matchup in Alliance Wars will be removed after the season.
War Rating will remain untouched.
We are reducing the minimum matchup cutoff from 5 to 4 for this season.
We will continue to monitor the impact of this decision.

Champion Spotlight - Hawkeye (2021 Update)

2

Comments

  • TerraTerra Posts: 7,398 ★★★★★

    psp742 said:

    Make it similar to Archangel 'toxin' (when expire will stun opponent).. and it is stackable too.

    I don’t want any of that - I would have liked multiple debuffs (arrow selector of some kind) but if the bleeds are as crazy as it reads it’ll be fine.

    And possible an anti-miss mechanic
    Not having a anti-miss mechanic on atleast specials is a missed opportunity. They even say in his spotlight (and his official backstory) that he never misses
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★
    Terra said:

    psp742 said:

    Make it similar to Archangel 'toxin' (when expire will stun opponent).. and it is stackable too.

    I don’t want any of that - I would have liked multiple debuffs (arrow selector of some kind) but if the bleeds are as crazy as it reads it’ll be fine.

    And possible an anti-miss mechanic
    Not having a anti-miss mechanic on atleast specials is a missed opportunity. They even say in his spotlight (and his official backstory) that he never misses
    Well, the dialed in mechanic is a way to “never miss” an opportunity to apply those other debuffs. Suppression, fragility, guaranteed critical hits, extended debuff duration, all that good stuff. I suppose without testing him we really don’t know how it’ll translate.

    On paper we wanted him to choose between all different arrows, but tomorrow I look forward to playing him. I fully expect him to be good.
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★
    He’s amazing

    Great buff
  • BigPoppaCBONEBigPoppaCBONE Posts: 1,953 ★★★★★
    Hopefully Swordsman or Black Knight make the cut and we get arrow variety through a synergy at least.

    Perfect Release is not as easy as I was hoping, unfortunately.
  • TristanTristan Posts: 20

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)
    Synergy with Tigra not working. Can you please check it again?
  • TerraTerra Posts: 7,398 ★★★★★
    edited November 2021

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)
    A question about that a few of these synergy @Kabam Zibiit, will HM's further increase his bleed damage, or only his basic attack damage?

    Will Taskmasters one stack indefinitely or is it capped?

    Will the Crit Poisons have anything changed about them (impact on healing ect)?
  • psp742psp742 Posts: 1,828 ★★★★

    psp742 said:

    Make it similar to Archangel 'toxin' (when expire will stun opponent).. and it is stackable too.

    I don’t want any of that - I would have liked multiple debuffs (arrow selector of some kind) but if the bleeds are as crazy as it reads it’ll be fine.

    And possible an anti-miss mechanic
    I doubt Kabam will adjust Hawkeye to have selectable debuff.. my thought was sp1 is crit bleed or poison (Tigra synergy), with sp2.. the debuff is selectable depending on the combo used: light light light = shock, light light medium = incinerate, medium medium light = frostbite.. I think it is simple like that sp3 will extend the time of debuff by 20sec based on sig200.
  • MagrailothosMagrailothos Posts: 4,516 ★★★★★
    edited November 2021
    Tristan said:

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)
    Synergy with Tigra not working. Can you please check it again?
    I disagree. It's working for me:

    @Terra
  • psp742psp742 Posts: 1,828 ★★★★
    Why is sp2 called 'incendiary' when it doesn't even cause incinerate effects.. the name itself bothers the OCD in me.
  • TerraTerra Posts: 7,398 ★★★★★
    psp742 said:

    Why is sp2 called 'incendiary' when it doesn't even cause incinerate effects.. the name itself bothers the OCD in me.

    @FluffyPigMonster
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★
    Terra said:

    psp742 said:

    Why is sp2 called 'incendiary' when it doesn't even cause incinerate effects.. the name itself bothers the OCD in me.

    @FluffyPigMonster
    Drives me crazy. But I’m happy with the fragility debuffs instead
  • CyborgNinja135CyborgNinja135 Posts: 965 ★★★★

    Tristan said:

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)

    For those wondering about his synergies, with other Champs, his synergies with Hit-Monkey, Taskmaster, and Tigra will be the following:

    • Hitmonkey - Hawkeye gains 20% attack against Bleeding opponents.
    • Taskmaster - Each successful Perfect Release triggered since the last time the Sp3 was activated increases duration of Bleed by an extra 20%.
    • Tigra - Hawkeye's personal Bleeds inflict Poison instead. (This one is largely staying the same though I'm inquiring for those wondering about the interaction with Critical Bleeds.)
    Synergy with Tigra not working. Can you please check it again?
    I disagree. It's working for me:

    @Terra
    Wait. Can the poisons be critical? Am I seeing that right?
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★


    He’s pretty strong. Not sure how the sig ability issue changes things.
  • psp742psp742 Posts: 1,828 ★★★★
    edited December 2021
    I hope you all heard.. kabam did an oopsy and Hawkeye is actually worse than his pre-buff bleed damage and weaker power control now (probably need to be awaken).
    The first few videos out were incorrect and kabam just made corrections.

    KT1 (comment in his YouTube video) and Kalantak (updated video on actual damage) it is appalling and sad that his damage is dependent on signature level, at least that is my guess.

    c'mon man!!! Is what is in my head right now.

    some justice for an avenger who is an average joe.
    Does signature level even help his damage? Can a moderator care to explain.. thanks.
    @Kabam Zibiit
    @Kabam Vydious
    @Kabam Miike
    @Kabam Porthos
    @Kabam Lyra
  • CyborgNinja135CyborgNinja135 Posts: 965 ★★★★
    psp742 said:

    I hope you all heard.. kabam did an oopsy and Hawkeye is actually worse than his pre-buff bleed damage and weaker power control now (probably need to be awaken).
    The first few videos out were incorrect and kabam just made corrections.

    KT1 (comment in his YouTube video) and Kalantak (updated video on actual damage) it is appalling and sad that his damage is dependent on signature level, at least that is my guess.

    c'mon man!!! Is what is in my head right now.

    some justice for an avenger who is an average joe.
    Does signature level even help his damage? Can a moderator care to explain.. thanks.
    @Kabam Zibiit
    @Kabam Vydious
    @Kabam Miike
    @Kabam Porthos
    @Kabam Lyra

    His bleed damage is better than pre buff because you can keep them on the opponent way longer than before. What's bugged is the sig ability scaling and the values. After the fix the damage should scale up as his sig increases. Right now it's the opposite. Plenty of other champs have damage dependent on sig ability so this is nothing new
  • GrandOldKaiGrandOldKai Posts: 715 ★★★★
    B00tblack said:

    B00tblack said:

    Don’t know if this has been mentioned yet. But I faced Hawkeye in Arenas twice. And both times his SP1 inflicted a bleed on me through block.
    Is this intended? I don’t see it in the description.

    Here is an example






    Hmm, I've had this happen too when mistiming a 5 combo into SP2 - the bleed triggered anyway.
  • psp742psp742 Posts: 1,828 ★★★★
    If Hawkeye has something similar to Squirrel Girl bleed thru block.. it might be a nice touch.
  • edited December 2021
    B00tblack said:

    Don’t know if this has been mentioned yet. But I faced Hawkeye in Arenas twice. And both times his SP1 inflicted a bleed on me through block.
    Is this intended? I don’t see it in the description.

    I'm checking with the rest of the team on this. Will let you know once I have more info confirmed.
  • psp742psp742 Posts: 1,828 ★★★★
    edited December 2021
    Is it possible to keep the buff [physical resistance scaling bug] in Hawkeye kit but instead adjusting the numbers.. scale up instead of down.

    Signature Ability - Hemorrahge
    (Always Active)
    Landing a Critical Hit with an Arrow Shot will cause any personal Bleed Debuff triggered to become a Critical Bleed, multiplying the Bleed’s Potency by Hawkeye’s Critical Damage Multiplier.
    Additionally each Bleed Debuff on the opponent reduces their Physical Resistance
    by 552.53


    undupe start at -552.53 per bleed debuff, but awaken sig1 at -895.50 and scales up sig200 at -4,495.50 per Bleed debuff
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★
    edited December 2021
    Okay. Now is this intended or just a new bug?

    Perfect Release should grant both the SP1 and SP2 critical bleeds as per:



    Both do NOT grant any critical bleeds anymore.

    Also, can someone validate whether the new sig ability (Physical Resistance) is working as intended now?

    @Kabam Zibiit

    Anyone else notice the crit bleed issue?
  • GrandOldKaiGrandOldKai Posts: 715 ★★★★

    Okay. Now is this intended or just a new bug?

    Perfect Release should grant both the SP1 and SP2 critical bleeds as per:



    Both do NOT grant any critical bleeds anymore.

    Also, can someone validate whether the new sig ability (Physical Resistance) is working as intended now?

    @Kabam Zibiit

    Anyone else notice the crit bleed issue?

    Yes.

    I'm not sure his sig is working at all anymore, judging by how low his damage is even with several active Bleeds (and even the Fury from the Hercules synergy ‐ and with that we still don't know if the value is meant to be 40% or 20%)

    and, of course, the lack of Critical Bleeds which should happen as per his sig
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★

    Okay. Now is this intended or just a new bug?

    Perfect Release should grant both the SP1 and SP2 critical bleeds as per:



    Both do NOT grant any critical bleeds anymore.

    Also, can someone validate whether the new sig ability (Physical Resistance) is working as intended now?

    @Kabam Zibiit

    Anyone else notice the crit bleed issue?

    Yes.

    I'm not sure his sig is working at all anymore, judging by how low his damage is even with several active Bleeds (and even the Fury from the Hercules synergy ‐ and with that we still don't know if the value is meant to be 40% or 20%)

    and, of course, the lack of Critical Bleeds which should happen as per his sig
    Thank you, again @GrandOldKai

    I thought I was going crazy.

    Well. More crazy than normal
  • FluffyPigMonsterFluffyPigMonster Posts: 2,069 ★★★★★
    edited December 2021

    He's definitely bugged in a different way now, @GrandOldKai and @FluffyPigMonster

    He doesn't seem to be able to inflict critical bleeds any more. These should provide evidence for the mods - he should inflict critical hits, and therefore critical bleeds on all Perfect Releases; and no longer does. In fact, I didn't see a critical bleed for the whole fight. No suicides or synergies active in this video:




    On the other hand, the Physical Resistance part of his Sig does seem to be working:
    Non-critical Medium hits:
    O bleeds = 592
    1 bleed = 703
    2 bleeds = 794
    3 bleeds = 857

    I’m sure @Kabam Miike and @Kabam Zibiit will address this.


  • HenriqueSCCPHenriqueSCCP Posts: 404 ★★★
    Critical bleed is not working.
    It would be nice if in Special 3 could give critical, even clicking on the yellow bar.
Sign In or Register to comment.