**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Mythic crystals community reception
Haunted_ghošt
Posts: 75 ★
Curios on how everyone feels about them so far now that they’ve been out a few months
Mythic crystals community reception 99 votes
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50k mythic shards = 1 6* basic in likely value
I love chance based crystals but they could let even just the cavs open 1 a month which would mean about 2 extra 6* champs in a whole year so they could give some more shards out for sure
I'm happy but yeah the shards are very hard to come by right now. It's not like it's a guaranteed 6* champ, we all know it'll be a 5* 95% of the time.
I honestly don't care about 5* anymore, maybe just the new ones.
But Kabam is being Stingy with them.
You can get Guranteed 6* Crystals Shards in abundance compared to Mythic Crystal Shards which have only 20% To get a 6*
- It’s fine that lower tier players could have some. A Cavalier can be not far from a TB in terms of roster (of course except the absolute elite of the game...). And if an Uncollected can reach the shards, he could progress a bit easier in the game.
- With more than 120 5* champions, I do not expect good things from 5* crystals anymore, except iso and 6* shards.
So that’s positive to have a 20% rate for a 6*.
- It is also positive to have another crystal that does not contain 3* and 4* (the 4* are only useful for iso).
- But in my humble opinion, the first problem is that it will take a long moment to get 10k shards and open 1 crystal without buying offers.
- The second problem is that these offers are too expensive for the high rate of a 5*. So little success on the sale.
- The third problem is that, as designed, the mythic crystal target is the recent/young Cav and not the TB and veteran Cav who prefer to focus (quite exclusively) on 6*. This has also an impact on the sale.
Personally, no unit for an offer that mainly contains a mythic crystal or mythic shards.
By the way, a suggestion to Kabam :
Why not to replace the 5* shards by mythic shards in some rewards of the game?
With the trend on 6*, it would make sense.
The argument that the crystals are new doesn't seem valid to me bcoz it's what inside the crystals that matters & not when the crystal comes to the game
I don't anticipate that we'll ever get 20+ Mythic crystals any one month, but they could potentially be used as a new tier. Let's say you can spend 2000 shards on a Grandmaster crystal, 4000 on a Cavalier crystal, 8000 on a Legendary crystal, and finally 10,000 shards on a Mythic crystal. That could be cool.
But as it stands, they mostly feel like a (most likely) 5* crystal that's rarer than a 6* crystal. The guaranteed 5* and small chance to pull a 6* would have been exciting back when I was Cavalier, but now that I'm Thronebreaker and "our" content has moved on to 6*s, there's nothing especially enticing about popping them. Especially not after months of build-up.
But i would go for 6 star shards or cavs all day over mythic
Drip feeding the shards in a manner that appears to value them over 6* shards is just weird and offering them in a daily card (in place of the better valued 6* card with 10 Cav Nexus as opposed to the 5 in that offer) is just stupid.
The only way I could see them becoming semi-relevant to people with a developed roster is if they are offered in the crystal store for units as a step up from featured Cavs (which would cause other problems)
Dr. Zola
Though to be clear, I don’t want other rewards taken away just to increase how many of these shards we get, I just think they should be considered about as rare as 5* shards for high level players