**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Are you actually enjoying in playing Cavalier difficulty Monthly Event Quest
Jana3011
Posts: 22 ★
Answer honestly from all perspective including bugs and nodes and so on.
Are you actually enjoying in playing Cavalier difficulty Monthly Event Quest 137 votes
Enjoy Very Much
10%
14 votes
Enjoy Somehow
9%
13 votes
Partial
18%
25 votes
Hate Somehow
16%
22 votes
Hate Strongly
45%
63 votes
0
Comments
Very enjoyable when you get the node furies, otherwise a longer fight than usual if you don’t have the tag champs imo.
I also think the Luke Cage boss was over the top.
Other than that I had a lot of fun with it. If you use the nodes and get cross charges, any champ can hit really hard.
I assume this is the correct response since I have completed one pass all the way through Cavalier, but haven’t felt inclined to go back again. No items apart from a pair of heal pots on 3.1 (I think). But also not a ton of enjoyment either.
Dr. Zola
I've yet to see it if it's been given, but I think the community as a whole deserves an apology from the quest dev(s) for 3.1 of cav eq this month. Not only for implementing a node that demands reparrying when so many are having issues with simple parries, but for some of the defender choices (a path with stealthy and domino? really?) as well.
I explored all four quests before 3.1 (I explore before doing an initial clear, easier to 100% a quest once I have a feel of the nodes/champs being used), and now it feels like a bit of a waste. No way I'm wasting time/resources on 3.1 exploration. Not a huge loss, but this is content I look forward to every month. Hoping this doesn't turn into a trend. I'm fine with new nodes, happy even, but not if they're going to be this tone-deaf about designing them.
Dr. Zola
The mercenary one is absolutely horrible though (only one I have left to 100%). Not enjoying that at all and don’t feel inclined to go back and finish it.
For the evade one I thought that was one of the easier, I used venom and just parried/heavied and was stacking evades constantly. His quick heavy plus its long reach worked well.
I find myself now checking inventory on all the tags and seeing what champions I have ranked up for each. If there is a Robot or X-Men quest next time that would be dope.