Buff paradox is broken
GunterD_1
Member Posts: 18 ★
In 7.3.4 (Story, Cruel to be Kind), the Paradox - Buffs lane does not work as described. I receive 1 paradox when I dex an attack and get a precision buff, but I also gain a second paradox when I hit and consume the precision buff.
Since you can't get rid of paradox without hitting your opponent, this means that for this whole lane, you get 2 paradox any time you dex. Because you can only get rid of 1 paradox per combo, and you also get a buff any time you parry, this makes it almost impossible to control.
https://youtu.be/dlDvuqWIxZg
Since you can't get rid of paradox without hitting your opponent, this means that for this whole lane, you get 2 paradox any time you dex. Because you can only get rid of 1 paradox per combo, and you also get a buff any time you parry, this makes it almost impossible to control.
https://youtu.be/dlDvuqWIxZg
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Comments
The description says “… grants a X critical Rating buff that lingers for X seconds after your next hit”.
There’s no mention of two buffs.
Kabam has made changes to champ abilities in the past so there would be no ambiguity so I’d very much like this to be corrected one way or the other.
As the OP says and I said on a separate post, this makes the node combination extremely unfair.
Also, my english isn't the best, so if someone with better knowledge of the language could give a better explanation I would really appreciate ^_^
Just because something has been one way for a while it does not mean that it’s correct.
It's proff Hoff but that's the only link i could find
https://youtu.be/jSa4HGtsElE
That doesn’t change the fact that the current mechanics and description of the mastery don’t match.
Hopefully someone from Kabam will give an official answer.
But if you're trying to cotnest that the mastery might not be working properly, you're dead wrong
Also, descriptions are our contracts to masteries and champions and they need to be completely unambiguous.
And I fully agree with you when you say that descriptions needs to be unambiguous ^_^
The moment you get up to 7, you’re guaranteed to take damage if you dex. You can’t go down from 8, which I don’t think was the intended behaviour for paradox nodes.
All that while managing special delivery. Given that that’s the units path, arguably the second easier in Act 7 maps, it must surely not have the difficulty it was meant to have.