**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Completely agree with your point.
Someone could do just that, but I believe that as soon as that happened, everyone in that alliance would know straightaway what happened, and it likely wouldn't happen again.
Unfortunately at this point, we're all just talking about the same situation happening in different ways.
At the end of the day, we just have to trust who we're sending a "gift" to, and hoping that it is reciprocated accordingly.
However, I do appreciate the OP's idea on implementing a trading system to insure people don't run into that situation, but as others have said, it seems difficult to implement and not very cost-effective for Kabam.
Either great minds think alike or you just re-wrote my post. lol
Engagement is one of the primary motivators for game design features. While not everyone uses the gifting event entirely in this way, the vast majority of players probably do. Even the whales generally trade with each other to some degree. If you're not in an alliance and you don't have any friends in-game, gifting is a little bit of a scary proposition because you have no idea if you can trust the other person. But while that causes some bad side effects, I suspect the primary effect is to encourage people to make friends. And players who have friends in game are typically more engaged players. They are more likely to push in content to keep up with their friends, more likely to become more involved with alliances, and even more likely to eventually convert into a spender on the game.
All those things would be significantly weakened if the gifting event was converted into a straight up trading event. When you take the risk completely away, you also take away most of the advantages of having a stronger circle of in-game friends, and eliminate an avenue of enhancing engagement. And conversely, every trade you make with someone is an opportunity for them to cheat you. Every time they don't, you build more trust with those people. Take the risk away, and you take this opportunity to build stronger relationships away as well.
I suspect this is why the gifting event was designed as a gifting event in the first place. A gifting event that players turn into a trading event is an engagement tool. A trading event that the players use as a trading event is not, or at least it is much weaker of one. The devs can always change their minds, but this might be a hurdle to converting the gifting event into a trading event with a direct trading system.
To put it another way, the work we do to turn the gifting event into a trading event might be work the devs want us to do, and in fact are encouraging us to do by having a gifting event in the first place.
And likewise in previous years too.
I too am getting tired of just hearing the standard reply… “it is Gifting event, not a Trading event”.
That's just sort of like saying.. “well it is that way because it was made that way”.
It would open up a lot more socialization, and making new friends, outside of just your alliance or already established friendships.
You wouldn’t be forced to do ONLY-TRADING. But it would be another tool available to use to broaden your social circle, result in better Incursions in future from newly-trusted friends, etc. by being able to do “verified” Holiday Trading with others that you otherwise wouldn’t give the time of day to.
Cause they gonna either get kicked before or they gonna leave by themselves
Totally, lets go with the random proper noun Kabam designated for this money event.
sure, people are dropping 20-30k dollars to "gift "others with their total generosity. Out of the goodness of their golden hearts.
Sure, kabam made a counter and point system for alliance and individual to show how generous and friendly they are by gifting stuff
gimme a break.
So no, Kabam does not see it as "gifting event" no matter its name, or may be they saw it like that just in the very first year, but not now, they are seeing it as an oppotunity to milk the community.
Like Uber, in theory its a sharing service, but in fact its a taxi company. Dont be naive or lie yourself.
Same energy
"Scammers will always exist, therefore we shouldn't do anything to minimize the damage, and if you get hit, that's your fault." That sounds like a perfect reason to implement countermeasures more than anything. And no, kabam was fully aware this was going to become a trading event the instant it was put out. We as players are just as hungry for profit as they as a company are, and they're very much aware of it. The only reason it's labeled as a gifting event is for flavor.
You can't say "the best anyone can do" when what's being proposed is quite literally a better solution in every way than what's currently being done.
Also, regardless of whether or not they implement a proper trading system, you'll still have benefits to trading within your alliance. Trading with someone inside your alliance will always yield double the event points that trading with anyone else would.
However I would like to hear a moderators take on the issue - there is only so many posts on an issue that you can ignore until they have to respond.
I've had ppl ask for maximum of 10-15 GGCs at a given time and even then they're only able to trade 3-4 with another person.
If your alliance members were so eager to send him more than that, then it's just recklessness.
I've been in my alliance for 3 years and I still don't trust some of them and always trade in quantities of 3.
In my first year playing the game, I didn't spend any units because I didn't know anyone long enough to trust them to do a swap. I know a few people this year who did not particpate at all because they didn't know anyone well & didn't want to be the first person to send. If there was an in-game system in place to swap gifts, Kabam would have made a bunch more money & reduce scamming at the same time.
Alternatively, allow us to buy more of those 10-pack ggcs...problem solved.