**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I don’t need concrete dates because we live in a chaotic world and things don’t go to plan. But a punch list would be cool so I could know what to expect
Which means even more players will quit LONG before we actually get these new features or game modes.
I’m not holding my breath considering this is a 7year old game and we don’t even have mastery presets yet
If the game is to continue... there has to be something else on the horizon. A way to continue to grow your account. So I guess the question is, which do people prefer? Also, we can see that they have already scaled down the power level that 6 star characters receive when ranking up. To me, this is a direct response to the negative feedback regarding the idea of 7 stars. That has already been implemented. The progression of 6 star champs is markedly slower than any other rarity to date.
7 stars would probably anger a lot of players who spent money and time to acquire 6 stars.
They are now part of a collection and all have great memories associated with them.
3 star Voodoo and GP were on my map 3 team.
4 star Wolverine, Iceman and Hulk Classic for map 4.
5 star Blade Trinity engaged in war attack dominance, act 5 and early act 6 and Labyrinth intial clear.
5 star Corvus: war attack, map 6 and 7, tons of solo content, etc.
5 star Aegon: Labyrinth and Abyss 100%, Act 6
Can't forget about Quake... Map 6/7 minis, War, Act 6 and one of her last battles was The Gauntlet. She's essentially retired now and sipping iced tea on the porch telling stories with the rest of the above mentioned.
Currently expanding the 6 star army (about 30 r3). And in many cases, with each rarity, the rank ups are different than the last rarity. So it's not really a duplication in a lot of cases.
If 7*'s were to be added 6-12 months from now, that would feel very abrupt for me.
New masteries...
Wish crystals...
Never expect kabam to deliver on their promises and you'll never be disappointed.
Personally I couldn't care less about solo competitive mode; I think it will be a logistical nightmare and it's implementation will bring more bugs than an apartment dumpster in July.
As for relics (aka GEAR), that's the last thing I want introduced. If you think the P2W aspect and whale-milking is bad now, just wait until a gear system is introduced.
Does anybody else remember the Chinese version of the game?...
Current hardest content is Abyss and most of us did that with 5*s. Not even 6* R4s are needed for any content.
Look at carina challenges. "Use 4* this, use 3* that, use that weak champ". R4s and R5s( (in about 4 years time) are just for prestige. At least until Abyss 2 comes out.
Kabam will have to keep the game alive by releasing cool new unique champs, new game modes, new content.