**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
I have 27 revives expiring over 3 different levels (L1, L2 and Team). Using them for content is not P2W, the first word of that overused acronym is “Pay” and all of those revives were acquired for free.
If only there was a similar acronym to P2W that used the word “Free”.
I really hope they don't do that.
I'm not judging, just wondering :
Secondly, we're having a conversation about the amount of challenge you can add to the current state of the game given the limitations of the mechanics. What I've done really doesn't pertain to this discussion.
There are only so many ways you can offer challenge in this game.
What I said is, a challenge should be, in theory, solo-able. Whether or not it is practical, it’s a different story.
The moment a challenge becomes theoretically unsoloable, like LoL/AoL with 4*s, it starts to be a revive fest. (If they remove the hit counter it’ll be a different story)
If all these resources(not consider the fighting aspect) are available just flat out as cash offers, I wouldn't even consider to look at them. Hell I don't even read the mail which links to units store. The only time I open the unit store is when I miss touch it due to lag or by mistake.
I see these objective with big rewards as great avenues, for I as a F2P is now given a chance to get them by grinding items or using units. They are part of permanent content. So they arnt paywall gated.
We get offers with huge items quiet frequently, and Whales will buy it anyways, but with these challanges atleast we f2p have a chance to get something good without spending a single dollar.
Gauntlet was a rewarding content for its time right! From a pool of 10,000 players, what was the percent of players who cleared it with 0 revives.
Defeating collector with Cyclops and fighting maestro with Starlord weren't fun. But I and many did them for rewards. Same way I do arena and explore master,UC,cav evdry month. They aren't fun either, just an evenue to dump energy and getting units in case of arenas.
I always had fun in special quests, story and variants. It's sad to see how less frequent the celebrity challenges have become. Last one was Shang chi. They aren't cominv like they used to.
I don't care what p2w players are buying, Gaming industry is built on p2w aspect, I only care what I have access to as a f2p. So I'm chuffed about content and the rewards, easy or revive fest, I'll do it. Today, tomorrow or in year 2099.