**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Bottom line is Resources aren't just randomly added depending on the mood of the Devs. They're accounted for and balanced.
Counting Absolute zero luck in the "RNG" based event as you said ( zero luck means that it didn't even take you once on the 300-500 shards in the epic or 1000-1350 shards in the legendary difficulty in "all" the attempts, Not at all! ), Still you could use 4 keys and take minimum 5700 6* shards (1350*4) with ZERO (0) Luck! . Also not to mention the huge amounts of 5* shards it had , more 5* dupes = more 6* shards which will add on (basic maths , use calculator if needed)
Spring cleaning also offered atleast 15k 6* shards easily from the store just by doing the arena over the span of 3 days.
The battlegrounds had 5k 6* shards as a cherry on the cake with minimal efforts , unlimited champ refills and more fun.
This event wants us to play 35 days for 4k 6* shards with a store full of *Super Ultra useful* stuff. I don't understand why you @GroundedWisdom always come up with the weirdest logic to defend kabam lmao. You can't even dare to criticise them when they are really messing up the stuff.
I am playing this game before you joined this forums lmao. Don't play these games with me atleast. People have the right to criticize when the things are wrong. You will always come up with some weird logic or change the topic of the base discussion to argue and Its no point to argue with you. You are well famous among the forums for some special reasons we all know.
People are free to criticize whatever they want. I certainly don't have the power to stop that. You think people aren't allowed to insert some common (or in this case uncommon) sense? Are we only allowed to criticize, or are we also allowed to use the information to make logical sense of things?
Maybe try let other voices have a chance, than drowning them all out.
I fought each day to get the boost but… can’t find Dormammu anywhere 🤷♂️
C’mon Dormammu i will make it as painless as possible ! Don’t be so shy ☺️
I just want to finish the objectives, get my 3* from the tiny number of event crystals and be done (and hopefully getting the Dorm side quest showing up). But I cannot find a Hulk team in either arena. I may have seen one in the past 15+ rounds.
As a side note, this is what is annoying about Kabam’s version of pRNG (which I assume governs the generation of arena teams here in a similar fashion). At first it’s a little interesting trying to get all the different teams, but once it gets “stuck” it just frustrates. For tough game content that challenges players, frustration can be fine, because it makes you work to get better—but when you just want to grind out some meager rewards, it makes the game significantly less fun.
Dr. Zola
Just finished day 7 and I have to say... really underwhelming rewards, totally not worth the effort. Definitely not doing it again.
Confirmed. Only 1 path, 1 difficulty per day
I don't care if you think the energy cost is negligible. I am curious why the cost is so much more than the rest of the side quest content and can't remember offhand when we previously had different parts of a side quest that had such a large differential in required energy. I am not passing judgement on how much energy 24 points is but 3x as much as the others is what is drawing my attention.
Additionally, for some of the quest designs the portals are useful to not have to connect everything directly but since they started using them the designers have gone way overboard with them and they use them way more than is necessary just to add more cost to move and they actuality can make it more difficult to easily identify paths when scouting out a map because of how much jumping all over in different directions they do.