**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Device and Model: Iphone 13 pro max
Device operating System: iOS 15.4.1
Cellular or wifi: Cellular and wifi
Game Version Installed: 35.0.0
Game Mode: Everywhere
Description of Issue: Framerate and Beta input system
Game framerate has been terrible for past few days, from inconsistent frametime to flat on fps drop below 5fps. Please take a look at it.
Plus this new input system works only worse compared to old one. Not only parry is not consistent but sometimes heavy attack and special button does not register at all.
1) throw random heavies because of dropped input
2) randomly don't move because of dropped input
3) randomly dash forward and throw a heavy attack because of dropped input
4) randomly just sit there and block and there is nothing I can do to get them to stop blocking because of dropped input
Yes you have completely fixed the Parry mechanic in the game as far as I'm concerned. Thank you for that, the community greatly appreciates what you did. However the other issues still in the game are severely affecting gameplay and my potion inventory.
I do map 7 in my alliance and I have path six on the Sasquatch boss map in section 2. I don't think you have a single inkling of my struggles. That's the Lazarus path. How can I avoid getting hit if I'm randomly throwing heavies if I'm randomly blocking and I'm randomly dashing forward? It is severely draining my inventory of potions and now you have cut off compensation.
Either reinstate compensation until these other bugs are addressed or I'm going to run out of potions and have to retire from the game. A game I have been playing since it came out that I love to play. However if I choose to spend money on the game it's not going to be the compensate for your bugs. The ball is in your court now. 😕
Ai is different, they don’t hold block anymore when you run at them if they were holding block, instead they are much more jumpy and parry you when they were holding block, or special intercept, night crawler is almost impossible to get to switch stances anymore they just won’t hold block while you are hitting them like they used to
iPhone 12 latest iOS and game version
Device and Model: Iphone 12 Pro / iPad Pro (2020), iPad Pro (2021)
Device operating System: iOS 15.4.1
Cellular or wifi: Cellular and wifi
Game Version Installed: 35.0.0
Game Mode: Everywhere
Description of Issue: Regular and Beta input fail
Using regular inputs, I have the oft described issues. No need to elaborate on those. Using beta, parry is slightly better, double evades still don't work most of the time and I have an additional issue: block fails. I can literally press my left thumb on the screen for seconds, see my champ blocking, only to have the opponent hit straight through it. It often happens in consecutive fights. Very annoying in BG - impossible to get a consistent steak going. I already quit serious alliance stuff when the original issues started, and now left my retirement alliance as well. It's THAT bad. And the beta doesn't really alleviate the issues. It simply comes with a different set.
EOP is even worse with these issues and for the players that are not top skilled or a “whale” can’t complete this and that eliminates them from the competition.
This game is going down hill fast and soon we will see a notice like MROC.
Newest iOS 15.4.1
Latest mcoc update
Wifi and data
Happens with beta/regular controls on
1- Hard to show without a video but no effect with Parry. No stun or purify. Has happened multiple times.
2- Dex is slow/sticky like others have said as well.
3- Delay between my combo end and special which causes opponent to block.
These 3 happen sporadically and so I can’t see a pattern. These issues have started again around the time the AQ maps were updated.
Device and Model Iphone Xr
Device operating System: iOS 15.3.1
Cellular or wifi: Wifi
Game Version Installed: 35.0.1
Game Mode: Alliance War
Description of Issue: Opted-in to the New Input system - Beta version. My opponent was able to break my block (on hold)
Edit : i suggest watching the video at half speed.
https://youtu.be/zrIjCBnI3Ro
Device and Model: iPhone 6
Device Operating System: iOS 12.5.4
Cellular or WiFi: Both
Game Version Installed: v 35.0.1
Game Mode: In which game mode did the error occur? I am having troubles with my game crashing at random points. Either I will load it up and during the logging in/loading it crashes, or I get in the game start a quest and fight one fight then it crashes, Sometimes I get in three fights then it crashes. It also does this during arena, champion upgrading, or AQ. There seems to be no mode which it doesn't happen in. This has become more of an issue and started around the time Psychoman came into the game and wondering if there is any checking into this.
I reposted similar comments to what I've said before as the issues continue to persist and was curious if Kabam is looking into it. @Kabam Miike
IPhone XR
IOS 15.4.1
MCOC 35.0.1
Alliance quest so far
I got a low battery %20 remaining alert mid fight. When I continued the fight i was unable to block. I could dash back and forward but block did not work. They would just stand still.
iPhone 11
Newest update on software
Devide and Model: Ipad Mini 4
Operating System: iOS 15.3.1
Wifi
Game version installed: 35.0.1
Game Mode: All modes
Description: (1) game not responsive to heavy attacks (try to do heavies with no response); (2) randomly afflicted with reverse controls; (3) character will randomly stand still and not respond to any controls at all; (4) character will briefly act as if on autoplay (lost an AW fight to this); (5) blocks are frequently dropped (and so frequently broken); Especially bad in AW and EOP but occurring across all game modes.
The game is in the worst shape for me that it's ever been in, as of May 30, 2022. It isn't borderline unplayable. It's literally unplayable. EOP is out of the question for me given these issues. Cost my alliances a number of deaths due directly to these issues. This is really, really unacceptable. Enjoy this game so much but it's not fun at all right now and there's just only so much more of this I can take. I'm nostalgic for when the only real issue was parry not working. Hoping you can get this sorted out soon.
Operating System: iOS 15.5
Wifi
Game version installed: 35.0.1
I was coming here to report the exact same thing. It isn’t consistent from fight to fight. I just went an entire fight not being same to heavy, then very next fight parry/heavy worked just fine
Device and Model Iphone SE 2020
Device operating System: iOS 15.4.1
Cellular or wifi: both
Game Version Installed: 35.0.1
Game Mode: story - 6.3.1
Description of Issues:
1-Game freezes, not responding to inputs. got Ko'ed several times.
2- random reverted controls (dash forward, my player goes back, and vice-versa)
3- land a strike just by releasing block, get instantly punished by defender
Device: Iphone Xr
IOS: 15.4.1
Both Cellular and wifi
Latest Version
Happens in all game modes
- Random Lag and extreme freezing or pauses in the game which ruins combat flow, also frames fluctuate from high to low randomly which causes gameplay to feel choppy. I just recently got Cavalier which was much costed many more revives and units due to lag and freezing during big boss battles. Ive tried restarting phone, re installing mcoc, updating ios, clearing cache, no background apps, yet nothing changes it. Whats worse is that it seems to be completely random, 1 second its ok gameplay then the next second full on freeze while trying to parry, intercept, throw a special, its just random.
My thought is that its an issue caused by background processes in the operating system or that the cpu is running at 100% and things like animations are causing it.
Hope this gets resolved
Hopefully kabam addressing this sometime soon and my guess is that a lot of complaints will be reduced dramatically.
Reducing the amount of animations will help too.