**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
What a coincident!
rtrobin
Posts: 23 ★
18
Comments
Nice
We will need an offical statement on this one as we can't say if the victory is awarded due to faster time.
IMO, finishing quick is more important. We don't have a chance to use the same champion in battle ground. Then what is the point for saving more health for attacker? If battle ground would have a game mode like king of fighters, it will be another story.
There is no follow up fights for the champ you are using to deal with, so I look at it as though finishing the fight faster is a more important factor when it comes to scoring. Therefore I believe a larger points portion should be given to time rather than the health portion.
I'm not saying my opinion is right, it's just the way I have looked at the mode since it started. Obviously some clarity from Kabam would put a lid on the topic and let us know how it works in this rather rare scenario.