**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Hello there, is a shame that after one year when I stop playing this game has the same problem today with the Alliance War!!! How can I possibly play a war against a Ally that has the rating 3 time bigger? What is this joke ?
Loyalty is still a massive issue. Either triple the output of loyalty or divide the cost of potions by 4.
Oh and bring back weekly comp cause games more broken than ever atm
No reason it should cost me over 100k loyalty to not even heal some of my r3 attackers with a 30% champion boost.
Do you know, How we(summoners), are struggling to get a gold from the quests and arena. Do you really think whatever the gold you're giving in quests is enough to work on our champions?
I've seen many thonebreaker players and paragon players also struggling to get gold. Kindly address this, add some chunk in war and AQ season rewards. Or reduce the cost of upgrades.
Please update your trash rewards little.
- Loyalty gained for defeats should not be half of whoever wins but at least two thirds. for example T2 Expert: win: 60,000; loss: 45,000.
- there is too much difference between T1; T2 and T3 and all the others.
- Introduce level 5 health potions for 20,000 loyalty;
- decrease the cost for potions: Lv4 for 10,000 instead of 20,000; lv 3 for 7.000 intead of 15.000 etc etc;
- no daily limits or cost increase for potions.
- revisit war victor crystal and war challenger crystal; take away at least the iso and the boost arena, they are ridiculous to say the least
I would like to join in the thanks to DNA3000
Alliance name : mutants & proud
Alliance tag : DJ037
We were waiting for alliance war season rewards but didn't get till now this situation give us a thought why should we play this game anymore ? It's.......*****
In the other hand, the fact that you always can finish your path with revives (and showing your real skill, luck, whatever) have a lot of sense to me. Good players still have heal potions from the compensations.
The compensations made a lot of bad players looks like good players due to boost, revives, etc. Now they are complaining because they can't sustain his bad performances in higher alliances.
In this game the rewards are investments, you can pay with time or money, you can make it cheaper with skill, but you don't gonna get higher rewards if you don't pay.
Once everyone spent his remaining loyalty every player gom