**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Updated EQ rewards
Fit_Fun9329
Posts: 1,806 ★★★★★
https://forums.playcontestofchampions.com/en/discussion/307647/we-are-updating-event-quest-rewards-for-master-uncollected-and-cavalier-summoners#latest
Love it, it’s long overdue !😊 what do you think?
Love it, it’s long overdue !😊 what do you think?
4
Comments
Might actually put effort into cav exploration now
And you could have increase those 6 star signature stones, still 10 sig crystals
pretty great update I must say
next step is introduce TB difficulty (along with lower energy requirement for Master and Uncollected to 2 per tile)
no rush tho
That's exactly what I thought as I read that.
You are literally getting more stuff for the same amount of work. Yet you're upset you didn't get a difficulty catered to you.