**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Bored of Alliance Quest
Greyz83
Posts: 17 ★
Is it me or is AQ starting to get tedious?
I’m currently in an alliance running map 7 as I was looking forward to the challenge of a more challenging map but it’s just getting so boring week in week out! I personally feel this content needs a major overhaul!
I’m currently in an alliance running map 7 as I was looking forward to the challenge of a more challenging map but it’s just getting so boring week in week out! I personally feel this content needs a major overhaul!
25
Comments
AQ is 5/8 days, I'm doing around 15 fights and they are repetitive and dull. If it wasn't for how good Glory is I wouldn't do AQ.
I'm not sure why they felt the need to dial up the tedium level on AQ. Some sacred cow design that's had its day.
I don't know what would shake it up
I feel there are a ton of easy things that could be done to improvise AQ…
If you aren't that lucky, they'll do something.
This system currently is about as fair as it gets overall for most of the playerbase as it allows those who are busier during week days to play on weekends, and for those who are busier on the weekends to play during the week. There is no perfect solution in this regard simply because not everyone has the exact same obligations. Being universally “unfair” is actually… the fairest.
It’ll be such a pain to go through 15 fights of that 5x every 8 days.
Running it 5 days a week is too long of a commitment and should be scaled down. The seasons are far too long. It’s incredibly monotonous.
I wish the raid concept was still being explored, that could potentially spice up alliance play
I left my ally approximately 1 month ago (AW & AQ became a chore), went ally-less for 2 weeks, then created a solo ally, I ran map3 & map2 this past AQ round, did the bare minimum, and managed to get 1.8k glory out of it
It’s just my personal opinion.