**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
That was how war was played mostly before the map change.
Just do the math.
If you have to use let's say 1kk of loyalty for a season and for most people it could be a lot more, just to get a 5* Nexus and 20k 6* Shards and some R3-rankup-material (P4) or you just ignore that loose some wars and get R4-material instead?
Why are the new loyalty amounts for season 36 shown for wins and losses almost identical to what was supposed to be implemented in season 33?
Does that mean that the changes we were supposed to get never actually happened ?
1,008,000 - 480,000 = 528,000 loyalty profit, for the best alliance in the game, the only alliance able to get that much loyalty, and assumes that the player in question is absolutely perfect, with no grey boosts, barely any chip damage, no deaths. they will be able to buy 1 item in the store. Just one.
What will the rest of us peons be able to get? One item/year maybe? It depends who pushes, whether you’re using loyalty for AQ.
Loyalty shouldn’t be an AQ resource - there shouldn’t be an entry tax to AQ - and loyalty needs to dramatically increase because it’s better to chill in P2 than push P1 - which is most people’s peak, let alone masters or above.
Paragons players already get more from deals, calendar, solo events etc each I can understand... there is no place for rewards based on progression level in alliance events!
Also, moving grey boosts to the unit store without a way to get them without units is also wrong.