**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Technically it is true we're closer to shutdown now than when the new CEO was appointed. But technically it is also true that we're closer to shutdown now than the last time it was Taco Tuesday in the Kabam lunchroom.
- they bring new features (5* minigame at sk3; 6* with health recovery) i would like something cool like teambuild ala strikers
- you can choose your champ after (very) long work via 10 champ selector crystal maybe incl. awakened ability and max sig (i know, that makes it difficult later for 8*)
- the max sig is increased
- and maybe bring new skin and sk animations
Each bonus could change one the stars, turning it from silver to red or green or blue, depending of the kind of bonus used (attack, defense, signature… 🤷♂️)
That could add some diversity to champions as no one wil have the exact same champions
I'm not against any new ideas they bring to further the game, really don't understand why people are so against 7* either tbf
The gist of what you're saying is end the progression rarities now. Just add stuff on top of 6* champs. In effect, the game becomes 6* rank 5, rank 6, rank 7, forever. Whether that happens with relics or alternate awakening abilities, or whatever is irrelevant: it is just adding more stuff onto the existing 6* champs.
That's never going to happen. It isn't an option available to Kabam. The issue is that what some players perceive as the critical problem - starting over - is the *point* to new rarities. There comes a point where adding new champions has diminishing returns. You can't just keep chasing the next champion unless future champions are blockbusters compared to the old ones. And if you decide to go that route of power hyperinflation, you'll have 7* champs anyway: they just won't be called 7* champs, they will be called the 2025 6* champs that, without them, you're completely left behind.
There's nothing magical about 7* rarity. We don't have them and they are going to be more powerful than any of our 6* champs eventually. If we make a whole new class of 6* champs in the future that are power inflated to be more powerful than any champs before and that no one has yet, that's 7* champs disguised as 6* champs. That's worse, because it is messier but generates the same result.
Seven is a lucky number but it is not a magical number (that would be three). 7* rarity is just a mathematical short hand for the next power level up that is easy to understand, that we all will eventually have to pursue. The degree to which our existing rosters will help in that pursuit is the only avenue Kabam has to make choices in. What the advantage will be is negotiable. But some element of starting over is not.
Not "I think it is not." Is not, period. The day Kabam says no more steps up, the game has gone into maintenance mode. They just aren't allowed to tell you that. It's over.
The scale of economy would be too great. Many (the majority) of us can’t even keep or get resources to get the next level of 6* champs beyond R3. We are well into the 6* era and the game economy still lags way behind progression.
There’s a lot of stuff that would need fixed in game before 7* could even be a consideration of possibility.
You'll get the faster game economy you think is appropriate for your progression. But you'll get it when that level of progression is an intermediate one, when they add one or two progression tiers on top of it.
Speed kills. And no matter how many times players are warned, they don't listen and they don't care. They think they can have it all. They never get it. Instead they get what they ask for. Unfortunately for them.
Yep, the game HAS to evolve. And perhaps, who knows, the unique feature that 7* have will be Relics (just as 6* have Adrenaline).
Act 8 and 7* shards are around the corner. And I’m cool with that. I can still enjoy this game in my current progression level.
I personally want to be excited for the introduction and the game doesn't have the slow roll out like they did with 6 stars. If 7 stars just feels like its to continue the game and it isn't really exciting than I'll be done.
The game will probably be better off added another level to 6 stars instead of introducing 7 stars.
The game evolved from fun to play casually to I need these champs to do further content, to get those champs I need to spend more time or more money. I have to log in every day to complete in AQ which are so blah but I have to do them to progress.
With the intro of 7* it starts that cycle all over again and many of us have zero desire to do it. I have little desire to play today but do it because I love my alliance members and we are like family. That’s really the only reason some stay and with a new cycle of champs I can see that dwindling even further.
Make more symbiote Steve-like content. Bring in different characters like that that everyone can use and build up and reward with skill and a fun play style to make them usable for harder content.
Variant 4 was also cool because it made us use our entire roster depth - the only thing not cool was the 1* limitation and no way to get Hulk (reasonably) if you didn't have him. The concept of the roster breadth was great tho.
Relics? I dunno. It's another form of gear and just gonna make things more confusing than it needs to be.
Not everything has to be a grind or Rng based. It just needs to be interesting and fun.
Whether that is 7*s or relics, it doesn’t seems players are in a rush for that 😂
Relics, gears or what have you are at least modestly defensible (as long as they are rewards available across multiple game modes). Much of that depends on implementation. For example, I really don’t want to play Doom equipped with Mjolnir and the Eye of Agamotto—sounds kind of fun at first, but would ultimately become ridiculous.
I still think 5-champ “teams” rooted in Marvel lore have a place in the game. That has never been a thing, so I’m guessing it’s out of the question. But it would be fun for a unit of OGs to actually be a force in game.
8 years is a long time. The team has managed to keep coming up with things so far so I wouldn’t count them out.
Dr. Zola
No one with a deep 6* roster is using 1, 2, 3, 4 star champs unless they have to, or just to show off some unique game interactions and skills (that she-hulk abyss run was nice, but not realistic). For the most part, the end game folks aren't even ranking up 5* to R4/R5 either unless there is a specific gap that a champ fills until the 6* comes along. Everyone will eventually get to a point where they realize there is no real benefit to ranking their lower champs, especially when they need those resources to rank up the champs that accomplish the most in the game (Act 7 was all about the 6* boost so that R1's even work better than 5* R5 in a lot of cases).
No need to respond. Just my take on why I would absolutely leave the game if/when it happens. I, personally, have no desire to start my 7* roster and begin collecting the exact same champs again. I would however, be open to utilizing my existing roster, in some meaningful, new and interesting way, or doing new content that is not based on the same champions, in a new tier.