**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.

Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.

Parry issue - video evidence (Act 5.2.4)

JayCarJayCar Posts: 28
edited December 2017 in General Discussion
I'm not sure if this is a known issue or not, but it happens when I fight anyone in this act. I've included a link to a video. You can see the indication of Parry, but it simply doesn't happen. It happens 4 different times. It also accurately works a couple of times, so there's definitely something off.

https://www.youtube.com/watch?v=c_JesoS_utQ

Comments

  • JayCarJayCar Posts: 28
    I'm surprised no one has said anything about this at all.
  • GamerGamer Posts: 10,033 ★★★★★
    JayCar wrote: »
    I'm surprised no one has said anything about this at all.
    Becasse we cant se the vidoes

  • JayCarJayCar Posts: 28
    DANG! Thanks for telling me. I fixed it now.
  • QwertyQwerty Posts: 636 ★★★
    buffet node
  • GamerGamer Posts: 10,033 ★★★★★
    Qwerty wrote: »
    buffet node
    ther is two time he blok and didt not re as a parry. But Els most is from buffe.

  • JayCarJayCar Posts: 28
    Qwerty wrote: »
    buffet node
    That causes parry not to work? I don't understand how.
  • JayCarJayCar Posts: 28
    edited December 2017
    It actually isn't a buffet node, it's a Masochism node, I just checked. ..wait. So, it's "Every 2 seconds the next Debugg triggered is immediately removed" That goes for Stun too doesn't it. Well DANG, that makes sense now.
  • JayCarJayCar Posts: 28
    Indrick781 wrote: »
    It eats the debuff and heals them for 5% of their max life. I'm not trying to be a jerk, but the node says exactly what it does.

    Nah, I didn't take it that way. Honestly, I wasn't even thinking about stun being a Debuff... DUH on me.
  • JayCarJayCar Posts: 28
    This post can be closed now. Mystery solved. ;-)
  • QwertyQwerty Posts: 636 ★★★
    i always get the 2 mixed up, but i'm glad you solved you problem.
This discussion has been closed.