**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Did anyone notice Kabam nerfing intercept slowly!
Imran
Posts: 587 ★★★
After magic intercept become famous, I notice kabam intruducing auto block champ first medusa then thor ragnarok now modok. Though it's purely skill. But kabam must trying something. Just my thought.
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Comments
Don't think we didn't notice Kabam.
https://forums.playcontestofchampions.com/en/discussion/36806/game-mechanics-not-properly-functioning-more-info-needed#latest
Ya, I know. Kabam is bringing diversity in every section.
The issue isn't a lack of knowledge about characters, it's a change in combat mechanics that's causing us to be hit by fairly easy specials and heavies that we normally evade 99.9% of the time in our sleep. Kabam's doing something and it's good to know what.
This is especially frustrating with recent story quest content. Act 5.3 enemy attack is consistently 7K+, so without intercepting even regeneration champs get KO by block damage after 1-2 fights. Game mechanics being altered are part of every game (i.e., Street Fighter 5), but either making changes to intercepting mechanics or being aware of intercepting mechanics being bugged and not addressing your gaming community is poor management.
Hopefully Kabam just overlooked this situation - anyone who has coding experience knows that making even a few changes to a large set of programming code has the potential to create unforeseen bugs that take significant time to both find and fix.
Maybe they need more skill than money then.
Evading specials and heavies are still as easy as they have ever been.
I won't speak for other alliances but most members in a top tier highly skilled alliance don't start sucking at parrying and evading all at once after an update unless Kabam's pressing buttons behind the scenes.
But let's not forget: we're smarter, so we just need to keep calm, adapt and grow.
HTH