**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
One more meta like this one and people will get bored with the game
LordIgorek
Posts: 60 ★
For people who explored all the quest content, aq being boring, and wars are only couple fights every 2 day - the most important content is now battlegrounds. And making the victory track the way where you have to use all the time just a few attackers, and where the victory is so often reduced to one side getting galan and the other not- made the best part of game boring and annoying. I just hope it will be a good lesson and creating such meta won't happen again.
15
Comments
I’m loving this meta far more than some of the previous nuke fest ones.
Power burn immune champions (only a few), nullifiers (a lot of mystics), and armor break champions (a lot of champions), and champions that do ability accuracy reductions (a few).
Edit: also, champions that hit into block (a few).
That is quite a lot of champions to pull from.
Sure, Galan automatically wins one round, but most Metas always have one or two champions that become OP from the nodes. And besides, just ban Galan, and your complaint is instantly solved.
I really hope next seasons have similar nodes.
As other wrote it isn't like i win only with galan, the problem is one of us gets galan, the round is decided. Galan + aa or galan + mags depending on defenders and its straight win. Bwcv, falcon, even kingpin or valkyrie can also make a win but not so fast as galan and aa so its logical to use them when tou can, but it just makes it boring. Medusa was good at bronze or silver but higher nobody uses tech champs on defense so she's much slower.
Don't see in diamond II people using armor break champs on attack, or power burn immune (other than galan, i ban hulkling) - because they are too slow.
Sb wrote you have to think of possibilites on this meta- that's so far from reality comparing to other metas. In other metas you had to think through which choices would be best. On this meta the best are known and tou just choose without much thinking as the teams are now extremely repetable unlike previos metas. You just autopilot now.
Doing better now and actually playing more to improve. Have to understand abilities very well. Plus been forced to use falcon, symbiote supreme and hulkbuster more than i normally do. I also got and ranked Galan which I wouldn't have because he is a 5* but he may be taken to my aq and quest teams now when i get really good with hom