**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
The difficulty increase is ridiculous
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Comments
So I did my legend run before the said tune -up?
PS- Sorry if this has been asked before!
@Kabam Jax @Kabam Miike
Question, have Kabam nerfed down the TB EQ yet???? if not, whats the time lime before they could accomplish that massive feat?
It's called transparency, something this company is lacking at the moment. Regardless of rewards or whatever, it's about informing your audience, your game players ,who make up your base.
Regardless, if they said it in a video, or spraypainted a banner, we'd still be having the same conversation. People want things to stay the same. Unfortunately, the game doesn't grow that way.
Completing the same content I did years ago doesn't have the same challenge level as it did. People have stronger Champs at their disposal, higher Rarities, more avenues to gain material to Rank them. It's easier, and I'm perfectly fine with that. Evolution goes on.
However, the content needs to grow with it to reflect the intended challenge outcome, and it also has to prepare people to grow into the next landmark.
Stop and look at how many content-rushers we have now. People are literally advancing their Accounts just enough to get to Cav, TB, Paragon. That's saying something. There's a whole meat-and-potatoes section of growth that needs to take place in all of that, and if the Champs and availability are allowing that to be possible, people aren't getting it.
Bottom line is, as far as I can remember, people have rejected any kind of change with this game, especially when they're not paid to change, either with Rewards or Compensation.
I'm going to say something I don't usually say in such a frank manner on here, but here goes. Most people don't know what's best for them, or the game. Call that an ignorant opinion if you will, but I've seen people reject anything that needs to be done for the betterment of the game experience, and their own growth.
Word.
Particularly the Zemo/AM fights.