**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Pumped to have. even more reason to go into incursions, for the use of relics in incursions, for reduced cooldown times, for the new hacks (and that they can last the whole run), and for the ability to get the new hacks before the big fights that you need them for.
Hopefully Viv and Hawkgirl aren't the most annoying thing this side of the Collector.
As for my thoughts, it seems like a pretty interesting idea. I haven't put time into incursions in months, so it'll be nice to have a reason to do them again for easy gold. Sucks that there is still no paragon store, would be nice in general if progression titles were flushed out upon their release or within a couple of months of their release instead of a year or longer.
I do hope kabam will copy the format of 5 minute champion refreshes after this month for actual incursions because then they would be more fun to do.
1. there's energy requirement for the SQ?
2. We can enter and exit the SQ multiple times i.e. there's no entry limitations?
3. We have champ swap node at the beginning of each level like original incursions?
@Kabam Miike @Kabam Jax
Does that means we will be able to change our team more frequently during the incursion or does the timer begin only after the first incursion end ?
would be nice to see that kind of enhancement for standard incursion to be able to better adapt to the nodes
can't wait to use herald hercules for the 69,420 time in this incursion 2.0
That being said, reducing the refresh time to 5 minutes does technically give unlimited attempts.
I don't see them mentioned anywhere.
Also mcoc community when Kabam tries something new and interesting: nOoOoO sQ iS sO tEdiOus 😡😡😡😡😡🤬🤬🤬🤬
Quit crying for once. Please. Y'all did the same thing when the Knull/AV symbiote event came out (it was literally one of the most fun SQs ever). Incursions might not be fun for everybody but this looks good and I'm looking forward to see how they pull it off
Too early to be sure, but I'm thinking this is the month that'll skip SD....
Say I enter the incursion with Apoc, get my 4 gens and set up Red Mags as a horseman. Then, in zone 5, I switch out apoc for someone else. My questions are these. Can I then bring apoc back onto my team later on as his cool down is only 5 minutes? And if so, can that same apoc now establish a second horseman? Like if I had entered a quest with both a 5 and 6 star apoc?