**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Timeouts in BGs should give ZERO points for remaining health
Andremlopes
Posts: 85 ★
That should fix, at least, the "pause" trick
Post edited by Kabam Ahab on
6
Comments
I am still above 20% health myself. You died but got my defender to 15% health in 60 seconds. According to you since I went to 0:00 I should lose?
That said, the pause trick isn't great for the integrity of the mode / there should be something like a 10 second countdown / reconnect to the game / limit of 1-2 pauses.
that said... its a "feature" of the game mode, and until something changes... its something I expect my opponent and therefore myself to take advantage of / is fair game.
Also... until the scoring doesn't make pausing a strategy, I would rather make the strategy better for both players.
Bringing back the "quit button" in the fight... at least until this is resolved. Player A pauses... and I don't feel bad that they have to wait it out... but their opponent also now has to wait unnecessarily. Why not add a quit button to keep things moving along / retain the same score as if you just "paused it out"?
people take the easy way out and timeout instead.