**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
For instance, incursion tiers are roster based, not progression based. So cav players that were previously competing in the top tier of incursions (equivalent of theat 6 this month) can now only compete and earn rewards at tier 5. If we're going to merge SQ into an existing mode, then SQ should adopt that game modes rewarding parameters
all s8 not gonna get you there, neither s7, (even both won't cut it), is there gonna be more points earned per zone??
if not, this is gonna take VERY LONG time to grind each week
@Kabam Miike @Kabam Jax
each danger room has 12 zones - 3 fights per floor that is 36 fights for each difficulty + 75 if you want to do threat 6.
This month we had 4 fights, 4 times per week, that is 16 fights in total for the week, thus for the same (lets call it same, but i feel its less) rewards as last month we need to do a total of 80 fights more, per difficulty - that is 400 more fights if you do all 5 threat levels. (excluding level 6 as it was not part of Feb EQ)
Now let talk about the other issues - potions, we need to buy most incursion potions with units, but most of us have other way in farming portions for regular content - so for less reward and more effort we will also have to burn through our units to get revives and health pots to complete basic monthly content?
the only positive is, no energy refills required or champs locked behind AQ and AW
We have had years of rejected champs like Antman and ironpatriot crammed down our throats in one featured crystal and event after another. They love trying to force feed us champs and material we don't like!
That is what this is about. "Oh, you don't like incursions? Well if you want anything this month? Ya gonna have ta play it! Like it or not!"
Not me. I am taking a pass.
Reuploaded Milestones tables to rebalanced score thresholds.
@Kabam Miike
One in room 25 of the top difficulty and one in the solo milestone?
Bit unsure if it's going to be much or any better for my little account than normal excursions though.
At least it sounds like you can grind out more or less all the rewards for your level. That's if I'm reading it right. Easy 6* ag for my big boy account.