Why are Nodes tied to opposing Champions
I have noticed this behavior a bunch of times and I finally had enough of it that I wanted to see if I could get an answer. Why are the nodes for a fight tied to the opposing Champion? If you don’t understand what I mean here is an example from this month’s event quest. Chapter 2.1 is for #Mercenaries and I brought in Domino. When a #Mercenary stuns an opponent with parry, the champion applies a passive bleed. However sometimes when I parried with Domino no passive bleed was applied (yes the opponent was stunned) and the opponent then took critical failure damage from Domino’s signature ability. So that says to me that Domino’s ability reduction that was applied to the opponent also applied to the node designed to help me in the fight.
Last month I saw similar things in the chapter designed for Tech champions. If you parried an opponent when your Tech Champion has an armor buff, you were supposed to power drain them and gain a passive Fury. I have the Pacify mastery maxed out so when my champions inflict stun, the opponent’s ability accuracy drops 30%. Sometimes I didn’t drain the opponents power and sometimes I did but didn’t gain a Fury.
So it gets back to the original question, why are nodes, especially nodes designed to help us in the fight, tied to the opponent such that when you reduce the opponent’s ability accuracy, you have the potential to stop nodes from working?