Dupe or awaken... ? 🤔
My unoriginal answer is: it depends on what you need. What does your roster look like, what do you already have, what kind of content are you currently working on. Its all about trying to build the best possible roster, and the best possible roster is not necessarily to rank up what people consider the best possible champs.Let's say, hypothetically, that the top five champs in terms of popularity were all good at the same thing. It wouldn't be necessarily a good idea to rank them all up, or awaken them, or sig them up, precisely because they are all good at the same things The moment you pick one, all the others become less valuable.So roster choices are almost always situational. It is either about filling in a hole in your current roster, which will be different from everyone else's roster, or finding the best options to tackle the content you're currently struggling with.The question is not who to awaken. The question is which one do you need awakened.
archangel is the best choice out of them all . If you don't like his playstyle, then awaken hype or ultron isn't a bad idea
Now that i notice what exactly can archangel prevent with his AAR?
Now that i notice what exactly can archangel prevent with his AAR? The short answer is that Champions have Abilities, and each Ability has one or more Effects. Special attacks are Abilities, and and signature abilities (also known as awakened abilities) are also Abilities. Most of the stuff you see listed in the champion info panel in-game are abilities.When an ability triggers an effect, there's usually (but not always) a percentage chance for that effect to occur. When X-23 lands a critical hit, she has an 80% chance to apply a bleed debuff on the target. This chance is called the Ability Accuracy of that effect. Some effects do not list a chance to occur. These are usually (but not always) 100% by default.Ability Accuracy Reduction lowers these chances. So any effect with an ability accuracy can have that ability accuracy lowered in such a way that the effect happens less frequently, or if the chance drops to zero or lower, not at all.Unfortunately, there are exceptions to the rule, and exceptions to the exceptions. Effects stated to be "guaranteed:" generally have no Ability Accuracy, and thus are unaffected by AAR. Some effects have more than 100% Ability Accuracy and thus can "resist" some AAR. Some champions and champion abilities are immune to AAR in some or all cases.Important to note: Critical chance is not an ability accuracy. Combat power gain is not an Ability and thus has no ability accuracy (this is the power you get from hitting things or being hit). And all or nearly all passive immunity abilities have no ability accuracy (in other words, no amount of AAR will turn off Colossus' bleed immunity).