**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
Playing than & stop the bluff. Not to mention the 5* awakening gem only those over 200k got & a redo, as well all the rewards they got from Sw before the nerf, which ain't right. Should've been the other way around!!
It's surely gotta be an outrageous jump in the last chapter thinking about it.
Hopefully they might get bumped a little or the thing we know nothing about it totally awesome and holds some sweet things
These Vets u don't care about paid to make the game you are playing now, you should show a little respect for them. They're the reason Kabam didn't completely ruin the game when 12.0 came out.
In terms of CR, yes. Depending on the Dup Level of each, the 4* could have more Sig Abilities, considering it takes about double Sig for a 5* to equal a 4*. Base Stats are slightly higher with a 5*. Not much.
Remember that someone who can 100% 5.2 has ZERO need to R5 a 4*.
Wrong.
I'm pretty sure that's not the only situation in which the R5 ticket would be more valuable than a generic awakening gem. I have champions that would benefit from awakening that I haven't awakened yet. But I still have generic 4* awakening gems I haven't used yet. Whether I awaken a champion or to what degree I rank them up depends on how useful the resultant champion would be to me. Sure, I can just wait a month for crystals to arrive but I'm still mostly t4b bottlenecked. I would love to rank up Yellowjacket, Nightcrawler, and maybe Juggernaut on defense, but Hyperion is going to get all my t4b plus the next one, and then there's Voodoo I want to get to R5. After that there's Elektra, Ghost Rider, and X-23. And after YJ and NC I still have Quake, Spiderman, and Hulk, plus OG Vision. So at one per month that's about a year of backlog, and that's before I acquire anyone else I might want to rank up, like Gwenpool who is coming up as a basic.
Of the champions I would specifically like to awaken as a priority, there's Hyperion who is coming up fast as a basic, so I'm waiting for that. I'm currently working on Starlord. I would like to awaken Quake, Thor, and Hulk, and OG Vision. But none of them are game-changing awakens, so I can wait on them: I could awaken them now but I'm saving awakening gems for when the awaken would in fact be game-changing for me.
The calculus ends up for me that the R5 ticket is currently more valuable. I'm not saying I'm the average player, but I don't think I'm alone either. And I don't think my particular choice here is particularly crazy. The specific way I upgrade champions is the thing that might be different for me. I don't want to spend awakening gems on something until I can rank them up. By the time I do have the resources to rank them up I often have already awakened them by luck or by arena grinding. In fact at the moment the only champion I would awaken is OG Vision, because I specifically can't draw him by luck to awaken him. But *until* I have the resources to rank him up, it makes no sense to burn resources to awaken him when I won't use him. So the critical bottleneck for me is ranking, not awakening. For people who are ranking up faster than acquiring new champions, the choice might be the exact opposite.
Care to point out how that statement is wrong?
You argued that a R5 4* was equal or better than a R3 5*, which is 100% wrong. I don't think you have a very good grasp on this game.
I said in terms of CR. I also talked about the usefulness of the Sig, and the difference in how much is needed to match. I have a fine grasp on the game. I did not say better than. Nor did I say the value was the same. A little quick to jump there.
max crystals
This is wrong. It's probably worth about 60% of a the raw materials.
I think that's one of the biggest issues with the rewards. If it truly is difficult make the rewards better than the stuff we all get for doing nothing.
Not true, I 100% 5.1 without items, and expect to do similar on 5.2, and yet I still have a 4* in each class i wouldn't mind taking to rank 5
Elektra
Spider-Man
Scarlet witch
Hyperion
Ultron
Iceman/nightcrawler/x23
Firstly what about the 4* rank up ticket
Secondly max sig crystals are not everyday play
Kabam is trying to make the 5 stars the centre of this game but is not giving enough shards or catalist to rank them up even with the harder paths like this upcoming 5.2... I think they should drop the 5star costs to 5k shards and 7.5k for the featured and an higher success rate of finding catalyst from aq crystals.