**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
Also, for perspective, consider that based on the TOS, if MCOC were to go dark today, no one gets anything. It'll happen some day for sure, but till then, it's been a fun-ish game to play when working.
Good luck with any compensation
Yeah well I want an official Red Ryder, carbine action, 200-shot, range model air rifle, with a compass in the stock and this thing that tells time.
every network connection problem in the middle of the fight costs players items. for AQ it is a lvl4 healing pot every time.
Further more I’ve ranked all these **** defenders for diversity and am stuck with wasted resources that could of gone to bettering my roster for new content.
Rank down tickets should be part of the compensation.
1x 5* rank down ticket
5x 4* rank down ticket
I feel this a generous adequate response to being jerked around the aw system like a beta.
I wish I had an answer to that. We're actively working to get this outage fixed, but aren't really able to provide an estimate just yet.
Lol I know that we probably aren't going to get anything from them nor do I expect to but it would be nice but we'll see I'd rather get a working game then maybe something in the form of conpansation but that would help out with appeasing many people and make up for all the downtime
t2 alphas which mean alot for player who need it...
kindly take that in considerstion too
Is this related to the GCN issue happening now?
Hi Ad0ra_! I'm hoping that one of the issues that will be taken into account were those who attempted to go for a Legends run yesterday evening and began to experience problems WHEN THE GAME STARTED TO LAG CONSISTENTLY, not just when the game crashed repeatedly. I had sent both you and @Kabam Miike a DM regarding my issue with this (knowing how to calculate not just when the servers go down, but how you will accommodate the lag issues, expiring boosts (which were purchased through bundles and whatnot), and overall units spent on new boosts to make up for those that expired.
I know @Kabam Miike mentioned that it server downtime is taken into account, but the issue began to manifest with the lagging and THEN eventual crash. I am hoping that you can inform me of how this will all be accounted for and factored in to control for the factors creating lost time when making the decisions on the matter.
If the very least, please just respond to my DM. That would at least let me know you have understood what I am trying to explain in regards to my issue with the crashing/lagging/etc. Thank you both for all you do.
In light of what's recently happened with Gazillion and the Marvel Heroes Omega game you guess at Kabam really should be making more of an effort
If you don't want to take the risk and be screwed then don't play until the game is fixed to your satisfaction.