
Signature Ability:
☆ Inner Beast
Healing Factor has 8% chance to gain an additional Regeneration Buff, restoring up to X health based on current power levels over 5 seconds.
At the end of the fight, Wolverine adds X% of his Feral Rage Charge into his Persistent Rage Charge.
Applied Bleed or Rupture Debuffs to opponent while Berserk is active lasts 2 seconds longer. Additionally, Wolverine gains Pierce Passive, increasing Block Penetration and Armor Penetration by X while Berserk is Active.
Abilities:
☆ Healing Factor
-When attacking or being attacked, Wolverine has X% chance to gain Regeneration Buff, regenerating himself for X% for 4 seconds.
-Bleed Debuffs applied to Wolverine has -80% duration.
-When Wolverine has damaging Debuffs applied on him, his Regeneration Buff becomes Passive.
☆ Vibranium Claws
-Wolverine has X% chance to trigger Bleed Debuff on Critical Hits for 4 seconds. If the opponent is a Robot or Immune to Bleed, inflict Rupture instead.
-If the opponent is Immune to Bleed, Wolverine gains X Critical Damage Rating.
-If Wolverine made 3 Critical Hits in 1 combo, Inflict Eviscerated for 6 seconds. Inflicts Armor Shattered for 6 seconds on Robot opponents instead.
☆Eviscerated Champions have:
• Loses X Health per second.
• -X% Offensive and Defensive Ability Accuracy
• Stacks 3 times.
☆Feral Rage
-When landing a Critical Hit on opponent, gain +1 Feral Rage Charge. +2 Charges when opponent lands Critical Hits.
-When reaching 30 Feral Rage Charges, enter Berserk mode.
☆Berserk
-Upon reaching 30 Feral Rage Charges, Wolverine enters Berserk mode for 12 seconds, granting him Fury, Cruelty and Precision Passive. Cannot gain Feral Rage Charges while Berserk is active.
-Wolverine's first Medium attack become 2 hits and his second Medium Attack becomes 3 hits.
-When opponent Evades Wolverine's attack, Wolverine gains Unstoppable Passive for .5 second.
-When opponent Purifies a Debuff, gain stacking Passive Prowess until Berserk's Duration.
- Plus 10% Offensive Power Rate.
-If opponent Blocked the first attack from Wolverine, the second light attack will be Unblockable.
-Increased chance to inflict Bleed or Rupture Debuffs.
-Stun Debuffs has -50% Duration.
☆Heavy Attacks
Opponents have -20% Power Rate during this attack.
•While Berserk is Active, Wolverine's Heavy Attack becomes Pounce(Can hit opponents in far distance)
•While Berserk is active, Heavy Charging for .5 seconds will make Wolverine attack for 10-Slash combo. When fighting against Small and Medium Champions, gain Unstoppable Passive while charging until the attack ends.
☆Special Attacks
•While Berserk is active, all attacks are Critical and Unblockable.
☆Special Attack 1
- Inlflict Eviscerated for 6 seconds. If fighting against Robots, inflict Armor Shattered for 10 seconds instead.
-Adds 3 Feral Rage Charges.(Does not add charges while Berserk is active)
•While Berserk is active, this attack changes into 3 slash combo, inflicting 3 Eviscerated Debuffs for 6 seconds. When fighting Robots, inflict Armor Shattered for 20 seconds instead.
☆Special Attack 2
- The First and Last hit of this attack is guaranteed Critical. Also deals more damage for X% missing HP the opponent has. Adds 4 Feral Rage Charges(Does not add charges while Berserk is active)
•While Berserk is active, cancelling the Heavy 10 Slash combo into SP2 has increased X Damage on each Bleed/Rupture and Evsicerated Debuff on opponent. Opponent's Combat Power Rate during this attack has -60%. If the opponent has Armor Shattered, this attack resets the duration.
☆Special Attack 3
- Inflicts 4 Bleed Debuffs for 6 seconds.
-Adds 5 Feral Rage Charges(Does not add charges while Berserk is active)
-If Berserk is active, add 3 Eviscerate stacks for 6 seconds.