**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
When they said postponed indefinitely, or whatever exact phrasing they used (too lazy to look it up), it was never implied that they would then be releasing it today. They will more than likely give us a heads up before it goes live so at this point don't assume anything until you see it.
The point isn’t that they said it would be released today. It’s that they said it wouldn’t be released till the servers were stable. They are now, the content is ready to go so why not just release it
They are now for the current traffic they have. Not knowing the first thing about the behind-the-scenes working of software and mobile gaming my hunch is that all the people anticipating 5.4 yesterday overloaded any capabilities they have currently. When it wasn't released they backed off and with that the servers settled. They probably want to figure out a way to avoid that before even hinting at a release date/time now.
Again, pulling that out of my ass as I don't exactly know what I'm talking about but it sort of makes sense to me?
People waiting for 5.4 had nothing to do with it. The problems started 18 hours before it was due to be released.
The North Koreans?
Thank you for the good work!
Thank you! 🙂
Because some feel having deep pockets makes up for not having common sense;)