Probably not going to trigger as much as it was with the revive nerf, but oh wellhttps://forums.playcontestofchampions.com/en/discussion/343216/following-up-changes-to-drop-rates-in-act-5-revamp#latest
Probably not going to trigger as much as it was with the revive nerf, but oh wellhttps://forums.playcontestofchampions.com/en/discussion/343216/following-up-changes-to-drop-rates-in-act-5-revamp#latest And yet another nail in a coffin of FTP. Except this time Kascam doesn't even have guts to release poor farming land like apothecary to compensate for lack of place to farm energy refills. Also i wonder how this will affect online in bg? I know many people who farmed energy refills in 5.3.6 explicitly to play battlegrounds
I get it. Not upset. But couldn't they have just gated the quest to 6* and under
"a very small number of Summoners were farming in these quest" (questS).Well yes, since there s no recent content that requires 40+ revives to finish. When that comes again, they expect us to start buying units.
"a very small number of Summoners were farming in these quest" (questS).Well yes, since there s no recent content that requires 40+ revives to finish. When that comes again, they expect us to start buying units. In all fairness, with the time and effort required to put into it and the severe lack of return on energy, you're better off just hitting milestones in arena.
Probably not going to trigger as much as it was with the revive nerf, but oh wellhttps://forums.playcontestofchampions.com/en/discussion/343216/following-up-changes-to-drop-rates-in-act-5-revamp#latest And yet another nail in a coffin of FTP. Except this time Kascam doesn't even have guts to release poor farming land like apothecary to compensate for lack of place to farm energy refills. Also i wonder how this will affect online in bg? I know many people who farmed energy refills in 5.3.6 explicitly to play battlegrounds Grinding arena milestones and buying refills with the units was faster than farming 5.3.6. An F2P player that needed energy to play Battlegrounds would only profit from farming 5.3.6 after exhausting all of the milestones in the arena every cycle. Very few players put in that sort of time, and were still starving for energy.
Probably not going to trigger as much as it was with the revive nerf, but oh wellhttps://forums.playcontestofchampions.com/en/discussion/343216/following-up-changes-to-drop-rates-in-act-5-revamp#latest And yet another nail in a coffin of FTP. Except this time Kascam doesn't even have guts to release poor farming land like apothecary to compensate for lack of place to farm energy refills. Also i wonder how this will affect online in bg? I know many people who farmed energy refills in 5.3.6 explicitly to play battlegrounds Grinding arena milestones and buying refills with the units was faster than farming 5.3.6. An F2P player that needed energy to play Battlegrounds would only profit from farming 5.3.6 after exhausting all of the milestones in the arena every cycle. Very few players put in that sort of time, and were still starving for energy. You obviously know nothing about grinding energy refills then. It's a big change cause you know have to use units to buy refill especially if you playing BG alot.
Probably not going to trigger as much as it was with the revive nerf, but oh wellhttps://forums.playcontestofchampions.com/en/discussion/343216/following-up-changes-to-drop-rates-in-act-5-revamp#latest And yet another nail in a coffin of FTP. Except this time Kascam doesn't even have guts to release poor farming land like apothecary to compensate for lack of place to farm energy refills. Also i wonder how this will affect online in bg? I know many people who farmed energy refills in 5.3.6 explicitly to play battlegrounds Grinding arena milestones and buying refills with the units was faster than farming 5.3.6. An F2P player that needed energy to play Battlegrounds would only profit from farming 5.3.6 after exhausting all of the milestones in the arena every cycle. Very few players put in that sort of time, and were still starving for energy. You obviously know nothing about grinding energy refills then. It's a big change cause you know have to use units to buy refill especially if you playing BG alot. I'm pretty sure I know more about it than you do. But I'm willing to be proven wrong. My data for 5.3.6 using the mathematically optimal route execution strategy netted 22.5 energy per run on average. Even at moderate arena milestone grinding speeds you'd have to blitz out 5.3.6 runs in less than five minutes, and that's *before* counting units from battlechip rewards. What does your testing data say?