I was waiting to open featureds desperately, just to be able to test him. He’s a great champ, BUT
There are a lot of problems with the way he works. He’s quite rewarding if you manage to keep the counter up, but that’s not the problem. The biggest problem is the TAUNT. That taunt is so so weak and unreliable, on top of the fact that it’s a debuff. It’s very easy to get caught dashing in and getting hit by a special in your face, because you need to stay aggressive. The AI will sometimes pretent like it’s going passive and roght as you dash in it will special intercept. Kt1 was theorizing a potential improvement for this, making the taunt passive and stackable, but also short duration. That would offer more safety for sure.
Another thing I wanted to mention is the lack of safety nets. This is fine, you’ll definetly die if you get caught but it’s ok, since he’s meant to be risky, atleast the numbers are good.

R3 no suicides
The sp1 stun, while a nice addition, I think it’s way too short for competitive content, where there’s limber. It would be nice if its duration could not be changed, neither up nor down, that way it’ll be way more consistent.
His utility is basically being an autoblock counter and a true damage dealer. Apart from that he doesn’t have too much, except for the 60 second insinerate shock coldsnap immunity, which can come in handy.
Overall I’d say be careful if you rank this champion up, since he is really not easy to maneauver snd very stressful, if you have to deal with a node it’ll be very hard to maintain the counter… the more stressful the matchup the lesser his damage is aswell, since you’ll want to go for an sp1 to keep up the buffs instead of the ideal sp3 that gives you the most damage.
I would highly highly appreciate some quality of life improvements for him, otherwhise he’ll disappear from the interest of people so fast as soon as Gladiator comes out…
Any thoughts? Do you think he’ll stay relevant the way he is now?