Jestress wrote: » GroundedWisdom wrote: » For some reason, I don't see this ending in people knowing the drop rates. Lol. Nor do I think it matters. If people want the Champs, they'll go for them. I think this one is being run with. Even if they were shared, people would still open the Crystals. I disagree. If I knew the chance at a champ was 25%, I'd be a lot more inclined to try my luck than if the same champ chance was 0.5%.
GroundedWisdom wrote: » For some reason, I don't see this ending in people knowing the drop rates. Lol. Nor do I think it matters. If people want the Champs, they'll go for them. I think this one is being run with. Even if they were shared, people would still open the Crystals.
Dave_the_destroyer wrote: » Cant be arsed reding the pages of the same moaners There is one very simple fix if you dont like the drop rates - dont buy anything in the game! Or better still, dont play the game
Born wrote: » It’s probably just for purchases made with real money. All they have to do is stop selling them. Most crystals are purchased with in game currency or shards earned in game. I doubt they wil have to release any drop rate info. They will get around it somehow.
Vavasour wrote: » Gambling. That is all.
Thatweirdguy wrote: » Nonsense. The arguments that crystals purchased with units do not count is silly.
Thatweirdguy wrote: » Born wrote: » It’s probably just for purchases made with real money. All they have to do is stop selling them. Most crystals are purchased with in game currency or shards earned in game. I doubt they wil have to release any drop rate info. They will get around it somehow. I don't know why you think Apple would be this stupid so as to fall for that. Apple is getting in front of what will eventually be federal regulations in the USA. They are not going to allow the app developers to weasel around it using your method. Further, Kabam would not dare try to weasel around it. If they got caught and booted from the app store it is lights out.
DrZola wrote: » Thatweirdguy wrote: » Nonsense. The arguments that crystals purchased with units do not count is silly. Don’t disagree with you. That would be a highly legalistic argument. But there are a lot of legalistic distinctions that are the law, both in the US and abroad. And here we aren’t talking about a court of law, but rather terms between two private companies. They can agree that “purchased” means anything. Dr. Zola
CoatHang3r wrote: » How is this different from the Chinese government requiring drop rates that were “sure to give us the drop rates” about a year ago. It can only be the Illuminati, amirite?
Apps offering “loot boxes” or other mechanisms that provide randomized virtual items for purchase must disclose the odds of receiving each type of item to customers prior to purchase.
Omni wrote: » Kestrelle wrote: » Omni wrote: » Kestrelle wrote: » This is really a gigantic win for gamers. I am very impressed with Apple on this one Not for us if it drastically changes the in game economy in a negative way I strongly disagree. This definitely does have the potential to have a big impact on this, and every other game with loot crates. Even if it looks like a negative on the surface, I view this as an unquestionable positive Kabam makes x amount of their money off of loot crystals. If they now disclose drop rates and it changes people’s purchasing pattern and less revenue comes in they will have two choices. Strip the game team down to keep their profit target or change the economy of the game to entice people to purchase other in game items directly. If you thought a 5 star crystal was expensive now, wait until they figure out how much to charge to keep their same profit margin.
Kestrelle wrote: » Omni wrote: » Kestrelle wrote: » This is really a gigantic win for gamers. I am very impressed with Apple on this one Not for us if it drastically changes the in game economy in a negative way I strongly disagree. This definitely does have the potential to have a big impact on this, and every other game with loot crates. Even if it looks like a negative on the surface, I view this as an unquestionable positive
Omni wrote: » Kestrelle wrote: » This is really a gigantic win for gamers. I am very impressed with Apple on this one Not for us if it drastically changes the in game economy in a negative way
Kestrelle wrote: » This is really a gigantic win for gamers. I am very impressed with Apple on this one