Suggestion to make battleground match-up better
Hemendra_
Member Posts: 110 ★
Battleground is really annoying especially after Diamond 1, So kabam can fix this problem of match up by integrating Alliance rating or alliance war league (eg. Gold, platinum) in their battleground match up system.
If we use alliance rating as base to decide match up that will improve the match ups, Atleast if we can use this system in victory track that will be better.
If we use alliance rating as base to decide match up that will improve the match ups, Atleast if we can use this system in victory track that will be better.
1
Comments
Because the point is if you want to reach GC you have best the best in the last tiers.
The best solution IMO is to have tiers or leagues that separate summoners by progression or something so that there is less discrepancy in rosters.
Kabam isn't going to tackle something because you don't like facing harder competition.
Split the rewards, make leagues or brackets (based on progression, or prestige, or account rating, whatever) and set rewards accordingly, but don't just open the gates for any and all accounts to face other players. Implement proper skill-based matchmaking with an ELO system.
Or remove deck restrictions from players rosters to ALL CHAMPS IN THE GAME. That way you'll get an actual fun game-mode, instead of this chore.
You gain points for winning, you loose points for loosing and face opponents with equal Rating.
In Victory Track (after Babysitting Bonus ends in Platin) you‘ll face opponents from the same League (Tier) … so just an ELO light system.
The mode is by design meant to check your skill and roster if you can’t beat big accounts then you know you aren’t progressed or developed enough as a player it’s just what it is.
Even without manipulation, even players who don't manipulate war rating are going to be having wildly random match ups under such a scheme. Factoring in the effects of manipulation this would be a disaster.