I disagree here. While it makes sense in theory, he has a ton of abilities already. The amount of stuff he counters and the amount of utility he has is off the charts
I agree, he should have it. Twice over to be fair. He's a psionic entity who is the amalgamation of Professor Xavier and Magneto, both of whom are Reverse Control immune. But giving him full immunity would make him situationally even more powerful so they compromised and he has the Psychic Shielding hashtag, so in situations where Magneto is reverse controls immune, so is Onslaught.
He won't be affected by reversed controls caused by Emma Frost or the Delirium node, but will be affected by things like the Grandmaster, Confusion and Special Chaos Inversion.
Yup. It makes no sense to not include that ability for him or OG Magneto..especially since Onslaught is a hybrid of 2 mutants..one who is a PSYCHIC who is immune to reverse control!! Plus Magneto had said before that his helmet keeps psychics and mind control out of his head. So for Kabam to intoduce yet another version of him while excluding that ability is just STUPID. I don't care how powerful either of them already are. All should have been reverse control immune by now.
I agree, he should have it. Twice over to be fair. He's a psionic entity who is the amalgamation of Professor Xavier and Magneto, both of whom are Reverse Control immune. But giving him full immunity would make him situationally even more powerful so they compromised and he has the Psychic Shielding hashtag, so in situations where Magneto is reverse controls immune, so is Onslaught.
He won't be affected by reversed controls caused by Emma Frost or the Delirium node, but will be affected by things like the Grandmaster, Confusion and Special Chaos Inversion.
This just make it more confusing tbh, is he immune or not?
I agree, he should have it. Twice over to be fair. He's a psionic entity who is the amalgamation of Professor Xavier and Magneto, both of whom are Reverse Control immune. But giving him full immunity would make him situationally even more powerful so they compromised and he has the Psychic Shielding hashtag, so in situations where Magneto is reverse controls immune, so is Onslaught.
He won't be affected by reversed controls caused by Emma Frost or the Delirium node, but will be affected by things like the Grandmaster, Confusion and Special Chaos Inversion.
This just make it more confusing tbh, is he immune or not?
Onslaught is not immune to reverse controls. However, because he has psychic shielding he is immune to effects that themselves do not affect psychic shielded champions. (Awakened) Emma, for example, inflicts reverse controls on her specials but this effect does not affect psychic shielded champs. So while Onslaught is not immune to reverse controls, Emma cannot reverse control Onslaught because she cannot reverse control any psychic shielded champ.
If it helps, think of it like this: Onslaught is not immune, but Emma doesn't work on Onslaught so he doesn't have to be immune.
Reverse control effects that are unaffected by psychic shielding will affect Onslaught because he is not immune. If the effect actually happens, he will be affected by it.
He should have it - take away the ability to block unblockable specials vs skill, or better yet one of his three pseudo-immunities, and he makes more sense.
Still that's a big kit decision so i don't see it happening except by a new synergy in the future, and then we can have our cake and eat it.
He absolutely should and I asked a designer about it. The response was that it was considered and left out intentionally for balance as it would have given him too much utility.
Personally I think that’s silly. You can’t just omit powers these characters have because it suits. Otherwise we are just playing kits with skins that have no correlation. Are we not going to give Wolverine regen because of balance ?
They should have given it to him with some limitations for their ‘balance’ preferences. Then at least it seem like everyone would know what they are smoking. This way everyone thinks they don’t know that characters powers, which they do.
He absolutely should and I asked a designer about it. The response was that it was considered and left out intentionally for balance as it would have given him too much utility.
Personally I think that’s silly. You can’t just omit powers these characters have because it suits. Otherwise we are just playing kits with skins that have no correlation. Are we not going to give Wolverine regen because of balance ?
They should have given it to him with some limitations for their ‘balance’ preferences. Then at least it seem like everyone would know what they are smoking. This way everyone thinks they don’t know that characters powers, which they do.
Wolverine has Regen and bleed.. idk why you would use him as a comparison. Onslaught is basically immune to bleed, incinerate and shock.. has a passive no other champ is immune to, can pause his debuffs, inflict degen and so much more.. champions need to be balanced.
He absolutely should and I asked a designer about it. The response was that it was considered and left out intentionally for balance as it would have given him too much utility.
Personally I think that’s silly. You can’t just omit powers these characters have because it suits. Otherwise we are just playing kits with skins that have no correlation. Are we not going to give Wolverine regen because of balance ?
We do it all the time. Does Phoenix have all her powers? Does Mephisto? Dormammu? Even the Silver Surfer? Purely on game balance concerns, we do it all the time. We even have a narrative reason for doing it in the game that is no less valid than all the stuff they make up in the comics on a regular basis. None of the champions in the Battlerealm are exact copies of their 616 or other home dimensional real selves, because they have been translated to a universe where the laws of physics are completely different, and dictated by literal narrators - whoever is the ruler of the Battlerealm makes up the rules. Just like comic book authors make up stuff all the time.
Moreover, there's an additional narrative imperative in the game. ISO-8 empowers all the champions in the contest. It is the same basic narrative fiction they use in the Injustice game. In Injustice, the rationale that makes combat between the Joker and Superman on roughly even terms is all combatants in the game are infused with Kryptonian nanotechnology. None of them are as strong as they are naturally, they are all essentially as strong as any Kryptonian to place them on the same even playing field as Superman or Supergirl. They have to or the game won't work, so they just make something up.
And on top of that reverse controls is not even a comic book thing. Reverse controls does not affect the champion, it affects *us*. Taunt affects the AI by inducing it to use specials more often, but it has no effect on us the player, because we cannot be influenced by taunt in that way. Taunt and reverse controls are out of world game meta effects. They have a narrative reason to exist in the game, but they don't affect the in-game entities. To say that some champions must be affected and others must not or else we have to throw out canon ignores the fact that no Marvel character is immune to reverse controls, because controls do not exist in the Marvel Universe.
And about Wolverine. Wolverine does have healing. When you hit him, he procs a heal that recovers a certain amount of health and then turns off. Is that what Wolverine has in the comics? Does Wolverine's healing in the comics slow down when he is poisoned? Can his healing be reversed to quickly kill him? Wolverine has a heal in MCOC because he is inspired by the Wolverine in the comics, but his powers are dictated and ultimately limited by the needs of the game. The Wolverine in the comics is constantly healing. He has non-stop innate healing. The Wolverine in the game heals only when hit, the heals are short duration, and if he is at low health and doesn't proc a heal he just dies. Because that's what has to happen in a game.
I like him as he is - I was just saying that based on his comic book and in-game characteristics (mental & magnet powerhouse) he ideally should be immune to reverse controls, though what @DNA3000 says is also correct. Controls only afect players - but as players we largely feel someone with mental powers should be immune to control shenanigans like Prof.X, Emma etc
Given the game team have set him at a level, just adding that controls immunity puts him above the level and so something else would have to go to bring him back to where they want him to be in the meta. I just suggested the blocking unblockable because, nodes aside you rarely see that in champ kits.
It could easily be something else likr I suggested once of his three 150% immunities.
Or they may decide the mata requires him to have 3 immunities and not controls immunity and keep as is.
Comments
He won't be affected by reversed controls caused by Emma Frost or the Delirium node, but will be affected by things like the Grandmaster, Confusion and Special Chaos Inversion.
If it helps, think of it like this: Onslaught is not immune, but Emma doesn't work on Onslaught so he doesn't have to be immune.
Reverse control effects that are unaffected by psychic shielding will affect Onslaught because he is not immune. If the effect actually happens, he will be affected by it.
Still that's a big kit decision so i don't see it happening except by a new synergy in the future, and then we can have our cake and eat it.
Personally I think that’s silly. You can’t just omit powers these characters have because it suits. Otherwise we are just playing kits with skins that have no correlation. Are we not going to give Wolverine regen because of balance ?
They should have given it to him with some limitations for their ‘balance’ preferences. Then at least it seem like everyone would know what they are smoking. This way everyone thinks they don’t know that characters powers, which they do.
Onslaught is basically immune to bleed, incinerate and shock.. has a passive no other champ is immune to, can pause his debuffs, inflict degen and so much more.. champions need to be balanced.
Moreover, there's an additional narrative imperative in the game. ISO-8 empowers all the champions in the contest. It is the same basic narrative fiction they use in the Injustice game. In Injustice, the rationale that makes combat between the Joker and Superman on roughly even terms is all combatants in the game are infused with Kryptonian nanotechnology. None of them are as strong as they are naturally, they are all essentially as strong as any Kryptonian to place them on the same even playing field as Superman or Supergirl. They have to or the game won't work, so they just make something up.
And on top of that reverse controls is not even a comic book thing. Reverse controls does not affect the champion, it affects *us*. Taunt affects the AI by inducing it to use specials more often, but it has no effect on us the player, because we cannot be influenced by taunt in that way. Taunt and reverse controls are out of world game meta effects. They have a narrative reason to exist in the game, but they don't affect the in-game entities. To say that some champions must be affected and others must not or else we have to throw out canon ignores the fact that no Marvel character is immune to reverse controls, because controls do not exist in the Marvel Universe.
And about Wolverine. Wolverine does have healing. When you hit him, he procs a heal that recovers a certain amount of health and then turns off. Is that what Wolverine has in the comics? Does Wolverine's healing in the comics slow down when he is poisoned? Can his healing be reversed to quickly kill him? Wolverine has a heal in MCOC because he is inspired by the Wolverine in the comics, but his powers are dictated and ultimately limited by the needs of the game. The Wolverine in the comics is constantly healing. He has non-stop innate healing. The Wolverine in the game heals only when hit, the heals are short duration, and if he is at low health and doesn't proc a heal he just dies. Because that's what has to happen in a game.
I like him as he is - I was just saying that based on his comic book and in-game characteristics (mental & magnet powerhouse) he ideally should be immune to reverse controls, though what @DNA3000 says is also correct. Controls only afect players - but as players we largely feel someone with mental powers should be immune to control shenanigans like Prof.X, Emma etc
Given the game team have set him at a level, just adding that controls immunity puts him above the level and so something else would have to go to bring him back to where they want him to be in the meta. I just suggested the blocking unblockable because, nodes aside you rarely see that in champ kits.
It could easily be something else likr I suggested once of his three 150% immunities.
Or they may decide the mata requires him to have 3 immunities and not controls immunity and keep as is.