So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined. Got you beat for alliance mate contributions. But it also doesn't bother me.
So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined.
So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined. Got you beat for alliance mate contributions. But it also doesn't bother me. This is due to the champ pool being..well ****.. due to the nodes.Speaking of nodes:Pierce & Crit nodes on 160m health defenders that eat health in one combo through block, when you need to parry/block half the time?And why include damage over time champs, whose DOT doesn't scale at all? No point in having champs in a pool that don't do damage themselves once all charges are available.You know what would have avoided this too? A public beta.
So, my alliance mates did barely any work on my line. I end up with 15 million points, each on them togerher had less than 2 million combined. Got you beat for alliance mate contributions. But it also doesn't bother me. This is due to the champ pool being..well ****.. due to the nodes.Speaking of nodes:Pierce & Crit nodes on 160m health defenders that eat health in one combo through block, when you need to parry/block half the time?And why include damage over time champs, whose DOT doesn't scale at all? No point in having champs in a pool that don't do damage themselves once all charges are available.You know what would have avoided this too? A public beta. Storm and Doom are in the pool, however, they are totally useless against Ultron.
So I put up 28 mil points. Got 2 25% t6cc and 1 50%. Someone theoretically could get 60k titan shards and not even get 1 mil. That’s a huge discrepancy.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator?
So I put up 28 mil points. Got 2 25% t6cc and 1 50%. Someone theoretically could get 60k titan shards and not even get 1 mil. That’s a huge discrepancy. Thats an alliance matter... Not a game one.It's the same with war, its like saying an enthusiastic boss killer should get more rewards than the rest.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? mini-roadmap for changes you can expect in the short and long term of Raids.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? mini-roadmap for changes you can expect in the short and long term of Raids. These are very dangerous waters
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? Hey OP, if you want to provide feedback on the game mode, you can just do that. Take a look around, there's lots of direct feedback from players, and we're taking it all into account. We also don't just shut things down if people are critical of us. That's a false narrative that people have made up and try to cling to. There's a lot of critical feedback out there, and it's just as valid as the positive feedback.We have A LOT of feedback to review, and we'll be sure to address as much as we can when we have something to say. The team is already looking at changes we can make going forward, and I want to thank everybody who gave actionable and constructive feedback. Don't expect to hear anything right away, but I want to work with the team to come up with something that we can share as sort of a mini-roadmap for changes you can expect in the short and long term of Raids.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? mini-roadmap for changes you can expect in the short and long term of Raids. These are very dangerous waters It all depends on the changes. Some are easily implemented. Others take time.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? Hey OP, if you want to provide feedback on the game mode, you can just do that. Take a look around, there's lots of direct feedback from players, and we're taking it all into account. We also don't just shut things down if people are critical of us. That's a false narrative that people have made up and try to cling to. There's a lot of critical feedback out there, and it's just as valid as the positive feedback.We have A LOT of feedback to review, and we'll be sure to address as much as we can when we have something to say. The team is already looking at changes we can make going forward, and I want to thank everybody who gave actionable and constructive feedback. Don't expect to hear anything right away, but I want to work with the team to come up with something that we can share as sort of a mini-roadmap for changes you can expect in the short and long term of Raids. no one in their right mind would spend 200 units on a revive
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? mini-roadmap for changes you can expect in the short and long term of Raids. These are very dangerous waters It all depends on the changes. Some are easily implemented. Others take time. I was talking more about for Kabams side, not what changes will be implemented. We all know how the last roadmap went.
I mean in a way that doesn't end with our discussion just getting deleted, or getting a childish rebuke from a moderator? Hey OP, if you want to provide feedback on the game mode, you can just do that. Take a look around, there's lots of direct feedback from players, and we're taking it all into account. We also don't just shut things down if people are critical of us. That's a false narrative that people have made up and try to cling to. There's a lot of critical feedback out there, and it's just as valid as the positive feedback.We have A LOT of feedback to review, and we'll be sure to address as much as we can when we have something to say. The team is already looking at changes we can make going forward, and I want to thank everybody who gave actionable and constructive feedback. Don't expect to hear anything right away, but I want to work with the team to come up with something that we can share as sort of a mini-roadmap for changes you can expect in the short and long term of Raids. . Figuring out how to monetise it should be secondary. If people are having fun, they’ll always be a way to add monetary cost, but enjoyment first.