**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
If the AI doesn't feel like using their special at least have the wall behind us taken out
Mmx1991
Posts: 674 ★★★★
..so we don't get stuck in the corner getting pounded on for no reason.
That would be nice. It feels like we're getting squeezed for units all the time in all areas of this game. I've noticed recently that it's getting harder to bait the AI by the day.
That would be nice. It feels like we're getting squeezed for units all the time in all areas of this game. I've noticed recently that it's getting harder to bait the AI by the day.
7
Comments
If you lose and have to spend on revives, then it is probably working as intended.
1) With all the power gain buffs that are now available, an opponent can do very little and power gain all the way to an SP3.
2) You have to make the first move and their reactions are instant, so they can just intercept your attack
Having said that, playing conservatively and baiting right after you've pushed into an SP1 can be the difference. Once an opponent is close to an SP2, they are exponentially more difficult to bait.
I also find it depends what "mood" the AI is in. You can get a super aggressive Hyperion that will spam his SP1, or one that will cheerfully look at you with his arms crossed while he power gains to an SP3.
if that happens, some champs that rely on corner their opponent (like Dorm, Magik, Sym Spidey and others) wouldn't be as good as they were used to. i suggest on changing the AI behaviour. it happens me a lot on high PI arena matches, the opponent is way too passive and just uses the special when he has 3 bars of power. if you get SP3'ed and your opponent is way stronger than you, you're soo dead.
This is what is intended by kabam..they are here to make money , your playing is secondary !!!
they've always been 5/65
They had them before, now you just get the player 5/65s as well, which have mastery "buffs". I don't think 5/65 makes that much of a difference, they last a bit longer and hit a bit harder. It's the AI that ultimately makes more of a difference. I would pick a higher PI but lower difficulty any day.