# Note ->Each week you get 2 hints. ->One is sad smile face. ->Another is smile face. ->Smile face hints can only claimed through weekly objective. ->Sad smile face hints claimed through arcade game objectives or the quest -> Smile face hints represent the number that exists in the code. -> Sad smile face hints represent the number that doesn't exist in the code. ->The main thing this goes is because u get 5 hints throughout 5 weeks. ->There are 10 numbers between 0 to 9. ->Total Week : 5, each week 2 hints means 1 number that exists in the box, 1 number that doesn't exist
So the first number is 0 and I have attached a file that contains all of the 1680 numbers. One of that must be the number.
Curious why you are assuming 0 is the first number of the sequence and not the third number.
It's gotta be week 1 to week 5 in Sequential order as I believe.
# Note ->Each week you get 2 hints. ->One is sad smile face. ->Another is smile face. ->Smile face hints can only claimed through weekly objective. ->Sad smile face hints claimed through arcade game objectives or the quest -> Smile face hints represent the number that exists in the code. -> Sad smile face hints represent the number that doesn't exist in the code. ->The main thing this goes is because u get 5 hints throughout 5 weeks. ->There are 10 numbers between 0 to 9. ->Total Week : 5, each week 2 hints means 1 number that exists in the box, 1 number that doesn't exist
So the first number is 0 and I have attached a file that contains all of the 1680 numbers. One of that must be the number.
Curious why you are assuming 0 is the first number of the sequence and not the third number.
It's gotta be week 1 to week 5 in Sequential order as I believe.
# Note ->Each week you get 2 hints. ->One is sad smile face. ->Another is smile face. ->Smile face hints can only claimed through weekly objective. ->Sad smile face hints claimed through arcade game objectives or the quest -> Smile face hints represent the number that exists in the code. -> Sad smile face hints represent the number that doesn't exist in the code. ->The main thing this goes is because u get 5 hints throughout 5 weeks. ->There are 10 numbers between 0 to 9. ->Total Week : 5, each week 2 hints means 1 number that exists in the box, 1 number that doesn't exist
So the first number is 0 and I have attached a file that contains all of the 1680 numbers. One of that must be the number.
Curious why you are assuming 0 is the first number of the sequence and not the third number.
It's gotta be week 1 to week 5 in Sequential order as I believe.
When we had a similar puzzle (I think it was spider related), the marks indicated position in sequence.
# Note ->Each week you get 2 hints. ->One is sad smile face. ->Another is smile face. ->Smile face hints can only claimed through weekly objective. ->Sad smile face hints claimed through arcade game objectives or the quest -> Smile face hints represent the number that exists in the code. -> Sad smile face hints represent the number that doesn't exist in the code. ->The main thing this goes is because u get 5 hints throughout 5 weeks. ->There are 10 numbers between 0 to 9. ->Total Week : 5, each week 2 hints means 1 number that exists in the box, 1 number that doesn't exist
So the first number is 0 and I have attached a file that contains all of the 1680 numbers. One of that must be the number.
Curious why you are assuming 0 is the first number of the sequence and not the third number.
It's gotta be week 1 to week 5 in Sequential order as I believe.
When we had a similar puzzle (I think it was spider related), the marks indicated position in sequence.
I thin the last one like this was the Sinister chest sometime last year. It gave you some Epic title if opened correctly. In my old alliance, a lot of people never got it, so I just assumed they never bothered to get the code to open the chest. Granted this time, the rewards inside seem a bit better, if not "required" given T2 dust involved.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
Thinking we might be able to rule out codes with repeated digits as well. I think codes in the past have all had different numbers.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
Thinking we might be able to rule out codes with repeated digits as well. I think codes in the past have all had different numbers.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
Quite honestly, it’s Kabam we are dealing with, so I think we just go in without expecting anything we aren’t at least 90% sure of.
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
The 3 Hourglasses are on the MurderBox itself so it's nothing to do with that
Five-digit code, and the evidence (the smiley face clue being 0 and the 3-hour glasses) tells us that the code is xx0xx.
Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities. If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
The 3 Hourglasses are on the MurderBox itself so it's nothing to do with that
Didn't notice that, doesn't mean it won't be different from week to week, but until we get week 2s clues there is no real way to tell.
So, I am wondering after getting more today if the number of each has something to do with it. Collecting a few from the event as well as the personal goals, I now have a specific number of each. #5 (x3 and x1) #4 (x2 and x1) #0 (x1) #1 (x1) Could this mean that four 5s and three 4s elude to the location? Like 4 is the third number and 5 the fourth? When selecting them all, the only HAPPY faces are 0,4,5 Am I thinking too much in to this? lol. Time shall tell!
So, I am wondering after getting more today if the number of each has something to do with it. Collecting a few from the event as well as the personal goals, I now have a specific number of each. #5 (x3 and x1) #4 (x2 and x1) #0 (x1) #1 (x1) Could this mean that four 5s and three 4s elude to the location? Like 4 is the third number and 5 the fourth? When selecting them all, the only HAPPY faces are 0,4,5 Am I thinking too much in to this? lol. Time shall tell!
I'm so confused about where some of these extras are coming from...
I tried matching the first frown to the first smiley (4 would be in the first spot, 0 in the fourth spot, and 5 in the last spot, leaving spots 2 and 3 open. Thought maybe this would refer to a date (a date has been used before in the Deadpool chest awhile back). I tried all April dates from 4/01/05 to 4/30/05 and no luck.
Unlike others, I only have 3 smileys and 3 frowns (6 total items). No idea how people are getting multiple copies of the same frown unless they are doing other threat levels.
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Let's say that each letter in the code is represented by a variable, like abcde. Since we know c is 0, and there are 10 total possibilities (0-9) for a, b, d, and e, we would just do 10^4, giving us 10,000 possibilities.
I'm not sure if this is allowed, but below is a drive file containing all of the possibilities.
If someone is good at making macros or something, we can run all these numbers and figure out the code. Good luck everyone, hopefully, we figure this out.
https://drive.google.com/file/d/1jk6rgyGHf8alhmRPlTysuXTdKyJF_pQp/view?usp=sharing
P.S. Any number shorter than 10000, like 1000 would just be 01000, and 23 would be 00023.
Because we know 4 is not featured in the code (because of sad smiley face) we only need to do 9^4 codes because we can rule out anything that has a 4 in them that only leaves 6561 variations.
Quite honestly, it’s Kabam we are dealing with, so I think we just go in without expecting anything we aren’t at least 90% sure of.
If you put the wrong clue, you'll get this message.
The title is goddamn hilarious lol.
I'll lose my mind if someone's offended by this
The smily face is 5
The sad face is 7
So Not 41574
0 1 4 5 7
As when you use any of them they change to one of those
#4 <=> 😊
#1<=> ☹️
#0 <=> 😊
So, I am wondering after getting more today if the number of each has something to do with it. Collecting a few from the event as well as the personal goals, I now have a specific number of each.
#5 (x3 and x1)
#4 (x2 and x1)
#0 (x1)
#1 (x1)
Could this mean that four 5s and three 4s elude to the location? Like 4 is the third number and 5 the fourth?
When selecting them all, the only HAPPY faces are 0,4,5
Am I thinking too much in to this? lol.
Time shall tell!
Unlike others, I only have 3 smileys and 3 frowns (6 total items). No idea how people are getting multiple copies of the same frown unless they are doing other threat levels.