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**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
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Modok fight in raids too op?

andrade5184andrade5184 Posts: 289 ★★
This modok in raids is wiping out our entire alliance without doing much damage at all. The whiff 3 attacks prompt is very risky with the out of control ai we are experiencing lately. Also, why is he going unblockable because he is already hard enough with his auto block he doesn't need to be unblockable too. Hopefully you tune him way down because this fight is going to make many people not want to do raids.

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    nismo41886nismo41886 Posts: 20
    i’ve been able to do “ok” but agree that the AI makes some of these prompts unnecessarily difficult to complete or at a minimum completely stalls out the fight flow. ie takes way too long to get MODOK to dash back and hold block so you can hit block or whiff attacks
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    hungryhungrybbqhungryhungrybbq Posts: 2,171 ★★★★★

    This modok in raids is wiping out our entire alliance

    i’ve been able to do “ok” but agree that the AI makes some of these prompts unnecessarily difficult to complete or at a minimum completely stalls out the fight flow. ie takes way too long to get MODOK to dash back and hold block so you can hit block or whiff attacks

    Yeah, I guess my thing is even if we roll a good AI.. 2/3 of the time we are spending the fight not doing damage 🙃 and that's if those prompts don't keep repeating
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    hungryhungrybbqhungryhungrybbq Posts: 2,171 ★★★★★
    edited June 11
    Whoops.. wrong msg quoted
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    PandingoPandingo Posts: 876 ★★★
    I believe it was an overcorrection yes. The boss was more than difficult enough before. The previous fights were pretty basic. Now though. Boss is pretty op in my opinion. But I appreciate the base fights being modified to not seem as sluggish. Modok though. Blegh. Hopefully the final rewards got a bump.
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