**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Comments
It's GroundedWisdom, and that's not at all what was being referenced. The EQ has always been up to their creative choice. When we're talking about altering mechanics, Champs, adding lag for difficulty, or any other conspiracy, no they don't. The EQ has had varied difficulty lately, and there's nothing that says it must stay the same. Consequently, too many people complain about it being "too easy", or "too hard", and the end result is a state that keeps changing to try and acdomodate. People are never satisfied.
Wrong
If you uncollected why you trying to ruin or kill the rest
Only ones uncollected are complaining
I don't know that anyone was complaining. @Mcord117 was wondering why it changed without notification, but that wasn't a complaint. I commented that I thought it was nerfed too hard last month but that wasn't a complaint either. Who is it that is complaining? @Piviot
This month's Master is just about the right difficulty. Last month’s was bordering on ridiculous.
Yes I’ve complained about last month being too easy. And I’m not trying to ruin or kill the rest. Clearing of difficulties is a milestone and if you can’t do it this month, try it next month. Eventually you’ll be able to do it.
If you can’t clear it this month, it just means you’re not ready for the content, plain and simple. There was zero need to dumb down content so more people can get their ego stroked by “completing masters”.
I think you're misunderstanding what he's saying. To me it reads as if he spend lots of refills to unlock master (by doing heroic) only then to find out he's not ready for this months master because it's more difficult then last months.
I agree completely. Last month was extremely boring except for MODOK being a pain in the butt. I'm glad they made Masters more like it was previously. Its not hard, but at least its not auto fight the entire quest...
@Acanthus
You think auto fight is fun? I think its extremely boring. Glad they brought Masters back to the way it was.
Yes I used alot of refills to unlock master just to find out it was buffed from last month
No, but it's something that I can do at work. It's convenient