**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Spider-Man Evade Impossible [More Info Needed]
rage1224
Posts: 55 ★
Was something changed with Spider-Man? He seems to be evading way more that statistically possible now. How does a 4 star Spider-Man evade 2 or 3 times per combo against a R4 five star Gwenpool in AW on a measly +health/attack/Bleed node? What is the max on his evade? Like 26%? So why does it seem more like 70%? Where’s my ability reduction for my sig ability and my challenger rating advantage for using a R4 against a 4 star? I noticed my Spider-Man got 6 kills on defense last War which never happens. Also, he seems to be back to being able to punch you in the face while evading again, which I thought you guys had “fixed.” So... what gives? Anyone else noticing this, or just me?
Post edited by Kabam Wolf on
2
Comments
It would make sense if there was a small negative like a stacking armor break or weakness debuff for each evade. Or maybe a cool down timer? Something....