Isophene sig ability not stopping Serpent’s cheat death?

GalaxxyKingGalaxxyKing Member Posts: 20
edited December 2024 in Bugs and Known Issues






Marked passive activated just fine, but death immunity still activated. This was on node 46 in AW.

She has a 125% marked passive and Serpent has a 125% death immunity. Am I not understanding something? Shouldn’t this just straight up stop the death immunity?

Comments

  • noor17noor17 Member Posts: 66
    Maybe It's AOE node, part of that node depicts defender will gain 5% AAR increase everytime they gain a bar of power and Isophyne has 125% while serpent too has 125% chance to trigger death immunity.
    So it has to be the node interaction.
    Hence the failed marked passive which makes isophyne a junk soon as she is released. Lol.
  • GalaxxyKingGalaxxyKing Member Posts: 20
    noor17 said:

    Maybe It's AOE node, part of that node depicts defender will gain 5% AAR increase everytime they gain a bar of power and Isophyne has 125% while serpent too has 125% chance to trigger death immunity.
    So it has to be the node interaction.
    Hence the failed marked passive which makes isophyne a junk soon as she is released. Lol.

    Ok this makes sense, that’s such an annoying node for him Jesus lmao
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