**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Comments
did i get his point wrong? Was the core of his argument not “its simple and easy an intern could do it.” If it was that simple and easy it wouldve been done therefore it is not so simple and easy.
And the reason you can say with certainty that 0.01% of players have this issue is...?
Ahh I see. You’re trolling. Because you’ve admitted he had an issue before. But now, when the only change is that 6* shards are added and the fact that the game team have basically said, “we know that there’s an issue but hey... 6*!” You don’t think he has an issue. There’s been almost no change!
You seem to have ignored your own previous point. The quote you posted said that they might add a max sig crystal at some point, not that they would. The fact that it hasn't been done is not evidence that it wouldn't be simple to do.
So if something hasn’t been done in the game it means it isn’t simple and easy? So adding Jessica Jones is too difficult for the game team? Bases are just too tough for them?
Perhaps they have some other reason why it hasn’t been done. You truly do spout rubbish sometimes.
You clearly have some anger/hatred issues that you are trying to take out in this forum and that's not healthy. But maybe in August 2017 when this was first posted, only the top 1% were affected. Now it's probably the top 10% (of active players) that are getting to situations where they can dupe a sig 200 5* champion so this is definitely becoming a bigger and bigger issue. I just hope it is addressed when they introduce 6* champions to have max 5* sig crystals the same way as 4* and 3*.
First, where are you pulling these statistics from because I need some receipts? As far as I am aware, there is no place to find out how many members of the community have a max sig 5*. That’s just not readily-available unless you have some position within Kabam. So, unless you do, these numbers (.01% and 1%) are figmented and serve no purpose in any valid argument.
I am all for arguing a point, but you are just simply antagnozing others in lieu of an actual valid point (that you don’t have). This has been an issue that’s slowly been creeping up and is starting to have a wider spread impact on the community. Simply because you’ve decided that you will never get to this point, don’t insinuate for others.
Secondly, the forums are here to bring the community together. It also serves as a platform for the community to speak about potential issues that Kabam might not have initially considered. The more people speak about a problem such as this, the more traction it gets and could push for things to change. If this issue doesn’t have any impact on you, I just simply don’t understand your particular issue with whether it changes or not.
Designing a max signature crystal takes however much time they want to spend on thinking about it. Adding shards to max signature duplicate probably takes some entries in a spreadsheet. I don't have first hand knowledge of Kabam's operations, but I have general knowledge of how MMO dev teams do this in general, I have awareness of all those MMO design jobs that get advertised that all ask for the same set of skills, Excel among them, that is common in the industry, and I have the spreadsheets I used when I did this sort of work on contract for a game dev team when designing a system far more complicated than adding some shards to a reward table (I did not design the reward tables themselves, instead I designed the content whose difficulty would match the pre-existing reward tables).
So I believe it would be fair to characterize my statement as an educated guess.