Medium Intercept Appreciation Post

BigBlueOxBigBlueOx Member Posts: 2,874 ★★★★★
edited March 14 in General Discussion
Two things on this:

1.)Thank You. It’s a well written post that made me feel less crazy all those times I felt the animations weren’t working right. And at no point does it blame summoners for how we play… which was amazing to see.

2.) More like this please.
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Comments

  • PandingoPandingo Member Posts: 1,239 ★★★★
    I was seriously wondering about this. I keep getting 'intercepted' by the AI when they are BLOCKING. Its been infuriating 🤣🤣 im like...no i definitely made contact
  • TheUglyone123TheUglyone123 Member Posts: 392 ★★★★
    Agreed, reading that post was both informative and encouraging knowing that Kabam knows this bug is going on. I greatly appreciated how it was explained and phrased
  • Nemesis_17Nemesis_17 Member Posts: 2,651 ★★★★★
    It was a humongenourmous W fr fr
  • Doctor_Strange19Doctor_Strange19 Member Posts: 256 ★★★
    This post was awesome! I love game design and MCOC is my favorite game, so it was awesome to get a peek under the hood of the game. Keep these posts coming, they’re great!
  • FeydRauthaFeydRautha Member Posts: 222 ★★★
    Although this issue has occurred to me few times, it's still great that they are acknowledging the issue and actively working for a fix. I hope they are also looking at fair compensation cause a bug that affects one of the most integral aspect of the core gameplay is a serious matter.
  • Twist1298Twist1298 Member Posts: 249 ★★
    It definitely does give insight necessary to what happened and how they plan to address it. The fact that Dave specifically is the one breaking things down of how the animations work in detail is kinda poetic and is how I imagine the possibility of YTbers who work for Kabam to play out. Those who play the game on a intense level being able to help give a necessary voice and viewpoint for the player base. I hope this type of interaction continues because it will go a long way in restoring faith imo. Well done
  • Friendly001Friendly001 Member Posts: 1,006 ★★★★
    Midium Intercept more like, light intercept better.
  • SearmenisSearmenis Member Posts: 1,796 ★★★★★
    Well, it is nice, but with this rythme we ll have a decent gameplay in 5 years. (I m talking about the "another time" part of the post).
    Plus, ok, let s hope the light intercepts are gone, what about the dashing back of the defender when you intercept, and hitting you a millisecond after your dashing forward ends? Is this another issue as well? @KabamDORK
  • Average_DesiAverage_Desi Member Posts: 1,666 ★★★★
    KabamDORK said:

    No acknowledgement unless the devs finds a fix. Hope we can change this mindset in future.

    In a bug report, we need to be able to reproduce the bug for it to be acknowledged. If we can't reproduce it or reproduce it consistently, it remains under investigation until we can do that. There are sometimes we get videos of issues clearly happening to the individual, but if we can't take those same steps, same champs, same quests and produce the same results, we can't really acknowledge that without further investigation. That all being said, we can do a better job the transparency of this moving forward.


    This is from the January patch notes. Only after this did I start having issues.

    Could you help understand what the difference in the January path and the upcoming April patch is?
  • KabamDORKKabamDORK Administrator Posts: 206
    Searmenis said:

    Well, it is nice, but with this rythme we ll have a decent gameplay in 5 years. (I m talking about the "another time" part of the post).
    Plus, ok, let s hope the light intercepts are gone, what about the dashing back of the defender when you intercept, and hitting you a millisecond after your dashing forward ends? Is this another issue as well? @KabamDORK

    No, If I'm understanding you correctly, this is what many refer to as a Side Step. You can also do this. Is this what you were referring to?
  • KabamDORKKabamDORK Administrator Posts: 206
    BeastDad said:

    Out of all the annoying things that have happened, parry and this problem have been the absolute worst.

    There is zero excuse for fundamental aspects of the game not working over long periods of time.

    For context, the fundamental aspect was built for 30 frames per second and only really became an issue as part of a systems upgrade to 60 frames per second which is being resolved on the next build. There are a few items that were affected by 60fps you can see on the Trello Board.
  • AshacekarAshacekar Member Posts: 2,397 ★★★★★
    edited March 14
    KabamDORK said:

    No acknowledgement unless the devs finds a fix. Hope we can change this mindset in future.

    In a bug report, we need to be able to reproduce the bug for it to be acknowledged. If we can't reproduce it or reproduce it consistently, it remains under investigation until we can do that. There are sometimes we get videos of issues clearly happening to the individual, but if we can't take those same steps, same champs, same quests and produce the same results, we can't really acknowledge that without further investigation. That all being said, we can do a better job the transparency of this moving forward.
    Yup we can't acknowledge the tribal chief if we can't find the tribal chief. Agreed.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,736 ★★★★★
    These updates are super helpful. Thank you @KabamDORK
  • SirGamesBondSirGamesBond Member Posts: 6,703 ★★★★★
    KabamDORK said:

    No acknowledgement unless the devs finds a fix. Hope we can change this mindset in future.

    In a bug report, we need to be able to reproduce the bug for it to be acknowledged. If we can't reproduce it or reproduce it consistently, it remains under investigation until we can do that. There are sometimes we get videos of issues clearly happening to the individual, but if we can't take those same steps, same champs, same quests and produce the same results, we can't really acknowledge that without further investigation. That all being said, we can do a better job on transparency of this moving forward.
    Thank you for the response of the process.
    It would help too, from our side of the community to be specific when calling out a bug. We all know how a lot of players invent bugs out of thin air in forums.

    This particular case, we just felt that somthing was off. It was pointed out early on but there was nothing to show for.
  • BizaaroBizaaro Member Posts: 382 ★★
    Hey dork bro....pls give us enough revive as compensation....giving us 6 revive and 400units as milestone won't make any sense ...
    U Guys should give at least 5 revive every day..till error is removed completely....pls think from our side ..if a medium intercept is broken while playing endgame contents they ko us in casual 5 hit combo...
    Even with these kind of bugs we are playing mcoc and supporting you people....we definitely need a big compensation...in terms of revive
  • ChrisBosioChrisBosio Member Posts: 108 ★★
    Really appreciate this! What I think I appreciate more is that all of the people that indicated they had an issue and were told by certain folks on the forums that it was a skill issue, are vindicated to a degree. Happy you guys found the issue and the fix. I do however agree with a previous post on this forum that it would be nice to have things acknowledged while in work rather than after a fix is in work. Hopefully we get a little more of that in the future.
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