9.2

kvirrkvirr Member Posts: 2,031 ★★★★★
Yes…yes… YES. 9.2 IS COMING !! ( too bad I used revives on epoch )


https://forums.playcontestofchampions.com/en/discussion/392324/incoming-live-stream-april-4th#latest

Comments

  • kvirrkvirr Member Posts: 2,031 ★★★★★
    edited April 1
    ahmynuts said:

    You dont really need revives for story content lol

    9.2 boss probably will be tuff
  • ButtehrsButtehrs Member Posts: 7,408 ★★★★★
    kvirr said:

    ahmynuts said:

    You dont really need revives for story content lol

    9.2 boss probably will be tuff
    Not if you go by anything after the grandmaster
  • ahmynutsahmynuts Member Posts: 8,343 ★★★★★

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
  • summerdeersummerdeer Member Posts: 426
    ahmynuts said:

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
    i have and i agree
  • TotemCorruptionTotemCorruption Member Posts: 1,963 ★★★★
    ahmynuts said:

    ahmynuts said:

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
    i have and i agree
    I mean, Act 6 made me delete the game off my phone for a few weeks, so mynuts has a point that story content has been nerfed a lot.
    But I still expect most players to use revives through 9.2. Not everyone has a roster of all the perfect counters at high rank...
    I didn't mean you wouldn't use any. Just that it would be an incomparable amount to something like epoch
    Yeah, hopefully it's similar to 9.1 (although that BWCV boss would've been a nightmare if I didn't have a 6* Void).
    I've heard some rumors the initial 9.2 beta was much harder than 9.1, but I guess we'll all see soon enough.
  • CandyCane2CandyCane2 Member Posts: 911 ★★★
    So will they reveal 9.2 completion and exploration rewards in the stream?
  • ViperOfChampionViperOfChampion Member Posts: 512 ★★

    I don't know why people say it's so easy. It isn't THAT easy. It just isn't phone-chuckingly frustrating. Orochi was horrible by the time I got to her. The AI was so triggered I couldn't do much of anything, much less the cheese Champs. I had a time there.

    what is that post number
  • kvirrkvirr Member Posts: 2,031 ★★★★★

    So will they reveal 9.2 completion and exploration rewards in the stream?

    yes
  • willrun4adonutwillrun4adonut Member Posts: 6,078 ★★★★★

    The beta was significantly harder than 9.1. Step change, as the bros like to say.

    It was harder for me only because it was lagging and rubbing on like 5 fps it seemed. The only beta I never finished.
  • spiderknight616spiderknight616 Member Posts: 700 ★★★

    ahmynuts said:

    ahmynuts said:

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
    i have and i agree
    I mean, Act 6 made me delete the game off my phone for a few weeks, so mynuts has a point that story content has been nerfed a lot.
    But I still expect most players to use revives through 9.2. Not everyone has a roster of all the perfect counters at high rank...
    I didn't mean you wouldn't use any. Just that it would be an incomparable amount to something like epoch
    Yeah, hopefully it's similar to 9.1 (although that BWCV boss would've been a nightmare if I didn't have a 6* Void).
    I've heard some rumors the initial 9.2 beta was much harder than 9.1, but I guess we'll all see soon enough.
    9.2 beta was ridiculously difficult, like the jump from act 5 to act 6 with unforgiving node combinations. I really hope they've changed that, it will be insane if it's released in a similar state as the beta
  • GamerGamer Member Posts: 11,645 ★★★★★

    ahmynuts said:

    ahmynuts said:

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
    i have and i agree
    I mean, Act 6 made me delete the game off my phone for a few weeks, so mynuts has a point that story content has been nerfed a lot.
    But I still expect most players to use revives through 9.2. Not everyone has a roster of all the perfect counters at high rank...
    I didn't mean you wouldn't use any. Just that it would be an incomparable amount to something like epoch
    Yeah, hopefully it's similar to 9.1 (although that BWCV boss would've been a nightmare if I didn't have a 6* Void).
    I've heard some rumors the initial 9.2 beta was much harder than 9.1, but I guess we'll all see soon enough.
    9.2 beta was ridiculously difficult, like the jump from act 5 to act 6 with unforgiving node combinations. I really hope they've changed that, it will be insane if it's released in a similar state as the beta
    Honestly it wasn’t that overturned as people made it out to be i like most of not sersi tho had to restart the path but do own 155 7 star champion no not to brag just saying why it might not been bad for me in beta I had 20 r3 now 43 r3 so for sure wouldn’t be bad
  • BendyBendy Member Posts: 9,085 ★★★★★

    ahmynuts said:

    ahmynuts said:

    ahmynuts said:

    You dont really need revives for story content lol

    People who say stuff like this are the biggest revivers in my experience...
    I'll assume you haven't played any story content past acts 6 then
    i have and i agree
    I mean, Act 6 made me delete the game off my phone for a few weeks, so mynuts has a point that story content has been nerfed a lot.
    But I still expect most players to use revives through 9.2. Not everyone has a roster of all the perfect counters at high rank...
    I didn't mean you wouldn't use any. Just that it would be an incomparable amount to something like epoch
    Yeah, hopefully it's similar to 9.1 (although that BWCV boss would've been a nightmare if I didn't have a 6* Void).
    I've heard some rumors the initial 9.2 beta was much harder than 9.1, but I guess we'll all see soon enough.
    9.2 beta was ridiculously difficult, like the jump from act 5 to act 6 with unforgiving node combinations. I really hope they've changed that, it will be insane if it's released in a similar state as the beta
    It was but it could have changed even then it wont be too many revives
  • Gentsy12Gentsy12 Member Posts: 115 ★★
    I just hope they reduced the health pools or increase the fury from beta. The paths weren’t hard but they were annoying with every fight having ~1 mil HP.
  • CassyCassy Member Posts: 1,113 ★★★
    Will 9.2 also give a new progession level?
    Or more Like 9.4 ?

  • LoveScarletLoveScarlet Member Posts: 3

    So will they reveal 9.2 completion and exploration rewards in the stream?

    Normally they do
  • ahmynutsahmynuts Member Posts: 8,343 ★★★★★

    I don't know why people say it's so easy. It isn't THAT easy. It just isn't phone-chuckingly frustrating. Orochi was horrible by the time I got to her. The AI was so triggered I couldn't do much of anything, much less the cheese Champs. I had a time there.

    Juggs destroyed that fight. Didn't even have to read any nodes or abilities
  • Frumpy_geezerFrumpy_geezer Member Posts: 159 ★★

    9.2 beta wasn't difficult or anything. It's just tedious with large healthpools and lack of nodes to boost player attack.

    This was my experience as well. I took most paths a few times because I thought I was doing it wrong but it was just a slog. The worst part is I opened some DAILY crystals and pulled a 7* Wong, which I still don't have on my real account. Guess I'm gonna have to use Sentry for Necro after all.
  • captain_rogerscaptain_rogers Member Posts: 12,228 ★★★★★

    9.2 beta wasn't difficult or anything. It's just tedious with large healthpools and lack of nodes to boost player attack.

    This was my experience as well. I took most paths a few times because I thought I was doing it wrong but it was just a slog. The worst part is I opened some DAILY crystals and pulled a 7* Wong, which I still don't have on my real account. Guess I'm gonna have to use Sentry for Necro after all.

    Man 7* from daily crystal on beta is brutal🤣
  • N8buckeye08N8buckeye08 Member Posts: 378 ★★★
    If they didn’t adjust the difficulty level from the beta, I hope the rewards are properly aligned.
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