**WINTER OF WOE - BONUS OBJECTIVE POINT**
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
As previously announced, the team will be distributing an additional point toward milestones to anyone who completed the Absorbing Man fight in the first step of the Winter of Woe.
This point will be distributed at a later time as it requires the team to pull and analyze data.
The timeline has not been set, but work has started.
There is currently an issue where some Alliances are are unable to find a match in Alliance Wars, or are receiving Byes without getting the benefits of the Win. We will be adjusting the Season Points of the Alliances that are affected within the coming weeks, and will be working to compensate them for their missed Per War rewards as well.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Additionally, we are working to address an issue where new Members of an Alliance are unable to place Defenders for the next War after joining. We are working to address this, but it will require a future update.
Hawkeye silent nerf? [Under Investigation]
GreatScott
Posts: 106 ★
Anyone else notice the bleed damage on sp1 has decreased? My 5* r4 went from around 600-725 damage per second to 450.
Post edited by Kabam Vydious on
4
Comments
no I still have deep wounds maxed.
Can you please provide proof? And what device are you playing on?
That should at least get an under investigation. Right @Kabam Vydious?
We'll get this looked into, but I'll need more information as @420sam mentioned. Any videos of the change and device information will be super helpful.
Are you a Kabam secret agent hmmmm?
That's what it is now. I don't have any prior video or pictures of when it was at 700 bleed for sp1. My device is Samsung Galaxy S7. Model number SM-G930P.
I wish...I would totally be gifting myself every God Tier champion!
Thanks in advance!
And thank you, @GreatScott for the photo and phone information!
My understanding is that direct damage means just that i.e. not affected by armour and resistances and should therefore be the same regardless of fight. It looks like he used to inflict 608 bleed per tick but now it's only 437. Sig 40 and playing on a Samsung note 4.
608 instead of 437 is due to the class advantage, man..
Well, it was a 40% so only class advantage doesn't explain that. Maybe some boosts as well or maybe he's really bugged.
That's a good observation. I never really paid attention to the descriptions. I just remember the damage i used to do. it was always over 600 at a minimum.
iPhone 7+
Firstly, wanted to say this isn't a silent nerf and it shouldn't be the first assumption on a topic regarding something like this. We checked into his bleed and it's doing the correct amount of damage. However, that doesn't mean there hasn't been a weird combination of things within the game to change the damage outcome to more than intended. (600)
We're not closing this out, but we haven't been able to see a difference in his damage. If y'all can tell me which fights you've seen these in, like the mission type or arena: that'd be super helpful as well.